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path: root/editor/plugins/node_3d_editor_plugin.h
AgeCommit message (Expand)Author
2023-04-07Use physical shortcuts for freelook navigation in the editorHakim
2023-02-24Revert "Reordering emitted signals in PopupMenu" and fix editor selection iss...bruvzg
2023-01-21Fix 3D editor Perspective/Ortho shortcut inconsistencyEric M
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-13Update the visibility logic for the spatial editor navigation controlsFredia Huya-Kouadio
2022-12-10Use ObjectID as argument when referred-calling _request_gizmoHaoyu Qiu
2022-12-02Minor tweaks/polish to the navigation controls to prevent interference:Fredia Huya-Kouadio
2022-11-29Add navigation control to the node3d editor viewportFredia Huya-Kouadio
2022-11-29Use forward-declarations in big editor classestrollodel
2022-11-14Remove redundant Variant-types initializationsMarkus Sauermann
2022-11-11Use forward-declarations in EditorPlugin where possibletrollodel
2022-11-02Unify usage of undo_redo in editorkobewi
2022-10-19Merge pull request #67543 from clayjohn/PLU-defaultMax Hilbrunner
2022-10-18Use CameraAttributesPractical in the editor default environmentclayjohn
2022-10-14Node3D editor: cast rays in NOTIFICATION_PHYSICS_PROCESSRicardo Buring
2022-09-15Free preview sun and environement on editor close.clayjohn
2022-08-31Implement Physical Light Units as an optional setting.clayjohn
2022-08-29Rename `CanvasItem.update()` to `queue_redraw()`Micky
2022-08-29Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...Rémi Verschelde
2022-08-27Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGEDAaron Record
2022-08-22Add per-scene UndoRedokobewi
2022-07-28Merge pull request #56597 from V-Sekai/material_drag_and_dropRémi Verschelde
2022-07-23Implement Vector4, Vector4i, Projectionreduz
2022-07-20Use FlowContainer to handle toolbar overflow more gracefullyYuri Sizov
2022-07-19Add drag-and-drop support for materials in 3DSaracenOne
2022-06-10Merge pull request #59776 from fire-forge/more-roundRémi Verschelde
2022-06-07Initial TAA implementationjfons
2022-06-03Update half resolution immediatelykobewi
2022-05-25Add rounded corners to the contextual toolbarFireForge
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-02Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde
2022-04-05[Input] Add extra `shortcut_input` input processing step to process Unicode c...bruvzg
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-02-28Fixes camera preview toggle in additional editor viewports not disappearing c...Igor Kordiukiewicz
2022-02-18Fixed issues with shortcut checking in 3d node editorEric M
2022-02-15Editor: Cleanup some includes dependenciesRémi Verschelde
2022-02-14Remove most EditorNode constructor parameters and fieldstrollodel
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-11Merge pull request #57919 from mbrlabs/region-select-fixesJFonS
2022-02-11Fixed issues with 3D region-select in the editorMarcus Brummer
2022-02-10Don't block input after cancelling transform.Ryan Roden-Corrent
2022-02-09Revert "Show the 3D transform gizmo in the center when otherwise offscreen"Rémi Verschelde
2022-02-08Show the 3D transform gizmo in the center when otherwise offscreenAaron Franke
2022-02-08Improve rotation in the 3D transform gizmojfons
2022-02-08Merge pull request #56543 from rcorre/blendermotion-4.0Rémi Verschelde
2022-01-22Implement blender-style 3D transform tools.Ryan Roden-Corrent
2022-01-18Merge pull request #56619 from timothyqiu/left-right-paletteRémi Verschelde
2022-01-12Fix secondary handles in editor gizmosjfons
2022-01-08Allow showing both left and right side panelsHaoyu Qiu
2022-01-05Merge pull request #53684 from TokageItLab/orthogonal-modeRémi Verschelde