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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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node_3d_editor_plugin.cpp
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Author
2022-08-26
Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-26
Merge pull request #64570 from KoBeWi/nodeđŸ§³ing
RĂ©mi Verschelde
2022-08-24
Merge pull request #64370 from Mickeon/rename-marker-node
RĂ©mi Verschelde
2022-08-23
Merge pull request #64617 from Mickeon/editor-restore-mesh-drop
RĂ©mi Verschelde
2022-08-23
Rename Position* nodes to Marker*
Micky
2022-08-23
Merge pull request #64587 from Calinou/editor-environment-defaults-decrease-s...
Yuri Sizov
2022-08-23
Merge pull request #61493 from Calinou/editor-align-transform-rotate-decal
Yuri Sizov
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-20
Restore ability to drag 'n' drop Mesh to Viewport
Micky
2022-08-18
Decrease editor shadow maximum distance to match DirectionalLight3D default
Hugo Locurcio
2022-08-18
Unify node casing adjustment
kobewi
2022-08-07
Remove FOV adjustment with Alt + mouse wheel in the 3D editor
Hugo Locurcio
2022-08-04
Rename shader parameter uniform setter/getter methods for consistency
Hugo Locurcio
2022-07-31
Improve tooltips for grouping/ungrouping nodes
foxydevloper
2022-07-29
Merge pull request #63595 from reduz/remove-signal-connect-binds
RĂ©mi Verschelde
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-29
Merge pull request #63161 from PrecisionRender/master
RĂ©mi Verschelde
2022-07-28
Add ShapeCast3D node
PrecisionRender
2022-07-28
Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
Hugo Locurcio
2022-07-28
Merge pull request #57698 from bluenote10/feature/rename_translated_to_transl...
RĂ©mi Verschelde
2022-07-28
Merge pull request #56597 from V-Sekai/material_drag_and_drop
RĂ©mi Verschelde
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-07-21
Color Pickers Respect Settings
Guh-Feng
2022-07-20
Use FlowContainer to handle toolbar overflow more gracefully
Yuri Sizov
2022-07-19
Add drag-and-drop support for materials in 3D
SaracenOne
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-16
rename translate(d) to translate(d)_local in Transform 2D/3D
Fabian Keller
2022-07-13
Rename soft shadow quality project settings for easier searching
Hugo Locurcio
2022-07-06
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-05
[Node3DEditorViewport] Add correct margin for rotation control and fps label.
Guilherme Felipe
2022-07-04
Merge pull request #62681 from Jummit/keep-perspective-menu
RĂ©mi Verschelde
2022-07-03
Keep Perspective menu open on selection
Jummit
2022-07-02
Fix 3D editor gizmos appearing in GI following default GI mode change
Hugo Locurcio
2022-06-19
Automatically update the editor viewport when 3D scaling options are changed
Hugo Locurcio
2022-06-10
Merge pull request #59776 from fire-forge/more-round
RĂ©mi Verschelde
2022-06-08
i18n: Misc fixes translation strings
RĂ©mi Verschelde
2022-06-07
Initial TAA implementation
jfons
2022-06-05
Enable nearest filtering in shrunk 3D viewport
kobewi
2022-06-03
Update half resolution immediately
kobewi
2022-05-28
Rotate Decal nodes when using Align Transform/Rotation With View
Hugo Locurcio
2022-05-25
Add rounded corners to the contextual toolbar
FireForge
2022-05-22
Redraw selected 3D gizmo on deselect
kobewi
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Tweak minsize of editor ColorPickerButtons
kobewi
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-06
Cleanup metadata usage
kobewi
2022-05-05
Merge pull request #58024 from geowarin/master
RĂ©mi Verschelde
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
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