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path: root/editor/plugins/node_3d_editor_plugin.cpp
AgeCommit message (Expand)Author
2022-08-26Restore RigidBody2/3D, SoftBody names in physicsfabriceci
2022-08-26Merge pull request #64570 from KoBeWi/nodeđŸ§³ingRĂ©mi Verschelde
2022-08-24Merge pull request #64370 from Mickeon/rename-marker-nodeRĂ©mi Verschelde
2022-08-23Merge pull request #64617 from Mickeon/editor-restore-mesh-dropRĂ©mi Verschelde
2022-08-23Rename Position* nodes to Marker*Micky
2022-08-23Merge pull request #64587 from Calinou/editor-environment-defaults-decrease-s...Yuri Sizov
2022-08-23Merge pull request #61493 from Calinou/editor-align-transform-rotate-decalYuri Sizov
2022-08-22Add per-scene UndoRedokobewi
2022-08-20Restore ability to drag 'n' drop Mesh to ViewportMicky
2022-08-18Decrease editor shadow maximum distance to match DirectionalLight3D defaultHugo Locurcio
2022-08-18Unify node casing adjustmentkobewi
2022-08-07Remove FOV adjustment with Alt + mouse wheel in the 3D editorHugo Locurcio
2022-08-04Rename shader parameter uniform setter/getter methods for consistencyHugo Locurcio
2022-07-31Improve tooltips for grouping/ungrouping nodesfoxydevloper
2022-07-29Merge pull request #63595 from reduz/remove-signal-connect-bindsRĂ©mi Verschelde
2022-07-29Remove Signal connect bindsJuan Linietsky
2022-07-29Merge pull request #63161 from PrecisionRender/masterRĂ©mi Verschelde
2022-07-28Add ShapeCast3D nodePrecisionRender
2022-07-28Allow changing mipmap LOD bias when FSR 1.0 scaling is not usedHugo Locurcio
2022-07-28Merge pull request #57698 from bluenote10/feature/rename_translated_to_transl...RĂ©mi Verschelde
2022-07-28Merge pull request #56597 from V-Sekai/material_drag_and_dropRĂ©mi Verschelde
2022-07-23Implement Vector4, Vector4i, Projectionreduz
2022-07-21Color Pickers Respect SettingsGuh-Feng
2022-07-20Use FlowContainer to handle toolbar overflow more gracefullyYuri Sizov
2022-07-19Add drag-and-drop support for materials in 3DSaracenOne
2022-07-18Rename Control PRESET_WIDE to PRESET_FULL_RECTFireForge
2022-07-16rename translate(d) to translate(d)_local in Transform 2D/3DFabian Keller
2022-07-13Rename soft shadow quality project settings for easier searchingHugo Locurcio
2022-07-06Refactor Font configuration and import UI, and Font resources.bruvzg
2022-07-05[Node3DEditorViewport] Add correct margin for rotation control and fps label.Guilherme Felipe
2022-07-04Merge pull request #62681 from Jummit/keep-perspective-menuRĂ©mi Verschelde
2022-07-03Keep Perspective menu open on selectionJummit
2022-07-02Fix 3D editor gizmos appearing in GI following default GI mode changeHugo Locurcio
2022-06-19Automatically update the editor viewport when 3D scaling options are changedHugo Locurcio
2022-06-10Merge pull request #59776 from fire-forge/more-roundRĂ©mi Verschelde
2022-06-08i18n: Misc fixes translation stringsRĂ©mi Verschelde
2022-06-07Initial TAA implementationjfons
2022-06-05Enable nearest filtering in shrunk 3D viewportkobewi
2022-06-03Update half resolution immediatelykobewi
2022-05-28Rotate Decal nodes when using Align Transform/Rotation With ViewHugo Locurcio
2022-05-25Add rounded corners to the contextual toolbarFireForge
2022-05-22Redraw selected 3D gizmo on deselectkobewi
2022-05-20Add a new HashSet templatereduz
2022-05-19Tweak minsize of editor ColorPickerButtonskobewi
2022-05-19Use range iterators for RBSet in most casesAaron Record
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-06Cleanup metadata usagekobewi
2022-05-05Merge pull request #58024 from geowarin/masterRĂ©mi Verschelde
2022-05-03Rename Basis get_axis to get_column, remove redundant methodsAaron Franke
2022-05-03Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio