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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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plugins
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node_3d_editor_plugin.cpp
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Author
2021-07-31
Make action names translatable
Haoyu Qiu
2021-07-30
Merge pull request #35891 from Calinou/editor-viewport-highlight-context-menus
Rémi Verschelde
2021-07-30
Make the focus outline translucent for editor viewports
Hugo Locurcio
2021-07-29
Make drag and drop into viewport add to root node by default
foxydevloper
2021-07-28
Merge pull request #50597 from Calinou/3d-editor-improve-manipulation-gizmo
Rémi Verschelde
2021-07-27
Highlight context menu items at the top of the 2D/3D viewports
Hugo Locurcio
2021-07-27
Merge pull request #50836 from Calinou/3d-editor-camera-preview-add-shortcut
Rémi Verschelde
2021-07-27
Merge pull request #50933 from JFonS/gizmo_rework_improvements
Rémi Verschelde
2021-07-27
Fixes to editor subgizmos
jfons
2021-07-26
Fix icon colors in 3d editor on theme changing
Yuri Roubinsky
2021-07-26
Removing bounding box calculations from 3D scene drag and drop and collide ag...
SaracenOne
2021-07-26
Merge pull request #48620 from Calinou/editor-3d-hide-selection-box-no-gizmos
Rémi Verschelde
2021-07-25
Add shortcut to toggle the 3D editor's camera preview
Hugo Locurcio
2021-07-24
Merge pull request #50791 from foxydevloper/select-mode-tooltip-improvation
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
Improve select tool's tooltip
foxydevloper
2021-07-23
Node3D gizmo improvements
jfons
2021-07-21
Use is_equal_approx in more places
Aaron Franke
2021-07-20
Merge pull request #38317 from verdog/get-cam-2d-4.0
Rémi Verschelde
2021-07-20
Merge pull request #50605 from Calinou/tweak-shader-code-style
Rémi Verschelde
2021-07-19
Make various strings translatable
foxydevloper
2021-07-19
Use C++11 raw literals for shader code to improve readability
Hugo Locurcio
2021-07-18
Optimize StringName usage
reduz
2021-07-19
Improve the 3D editor manipulation gizmo
Hugo Locurcio
2021-07-16
Tweak editor select mode drag threshold for better usability
Hugo Locurcio
2021-07-14
Fix wrong behavior of alt+rmb and list tool for locked nodes
fox
2021-07-13
Merge pull request #50420 from KoBeWi/counter_headers
Rémi Verschelde
2021-07-13
Add header theme type variations to labels
kobewi
2021-07-13
Fix casing of the "to" stop word in editor strings
Hugo Locurcio
2021-07-12
Merge pull request #49725 from EricEzaM/multi-node-picking-fixes
Rémi Verschelde
2021-07-12
Merge pull request #50233 from Calinou/editor-add-both-environment-and-sun
Rémi Verschelde
2021-07-12
Add the preview sun and sky to the beginning of the scene tree
Hugo Locurcio
2021-07-07
Add both preview sun and sky at the same time when holding Shift
Hugo Locurcio
2021-07-07
Merge pull request #50236 from Calinou/editor-preview-sun-sky-add-root-node
Rémi Verschelde
2021-07-07
Add a root Node3D automatically if absent when adding preview sun and sky
Hugo Locurcio
2021-07-06
Use the Unicode multiplication symbol for the viewport size display
Hugo Locurcio
2021-07-05
Merge pull request #50070 from timothyqiu/emu-numpad
Rémi Verschelde
2021-07-05
Merge pull request #50046 from Calinou/editor-camera-preview-allow-view-menu
Rémi Verschelde
2021-07-03
add viewport.get_camera_2d()
Josh Chandler
2021-07-03
Fix Render Info
reduz
2021-07-02
Add numpad emulation in 3D viewport
Haoyu Qiu
2021-07-01
Merge pull request #50040 from reduz/fix-renderingserver-bindings
Rémi Verschelde
2021-07-01
Clean up RenderingServer and its bindings
reduz
2021-07-01
Allow using the 3D editor's View menu while previewing a camera
Hugo Locurcio
2021-06-30
Add keyboard shortcuts for grouping and locking nodes, change grid toggle
Hugo Locurcio
2021-06-30
Fix editor suffixes and degrees conversion
reduz
2021-06-29
Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of
Rémi Verschelde
2021-06-24
Use Ctrl + G to toggle the 3D editor grid visibility by default
Hugo Locurcio
2021-06-21
Rename `is_a_parent_of()` to `is_ancestor_of()`
Lightning_A
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
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