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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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node_3d_editor_plugin.cpp
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2022-03-18
Rename several transform built-ins in shaders
Yuri Roubinsky
2022-03-17
fix axis handle gizmo letters at wrong positions on varying editor scale
Priyansh Rathi
2022-03-15
Merge pull request #45263 from KoBeWi/😕
Rémi Verschelde
2022-03-13
Improve display of freelook/zoom speed indicator bars in the 3D editor
Hugo Locurcio
2022-03-09
Change some math macros to constexpr
kobewi
2022-03-06
Remove duplicate editor settings definitions
kobewi
2022-03-06
Merge pull request #58800 from rcorre/blender-nav
Rémi Verschelde
2022-03-05
Various code and documentation improvements
kobewi
2022-03-05
Disable blender-style tranforms in freelook.
Ryan Roden-Corrent
2022-02-18
Fixed issues with shortcut checking in 3d node editor
Eric M
2022-02-16
Update if == NOTIFICATION_* to switch statements to match coding style
megalobyte
2022-02-14
Merge pull request #57306 from trollodel/remove_editornode_param
Rémi Verschelde
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
Merge pull request #57964 from mbrlabs/deselect
JFonS
2022-02-14
Merge pull request #57990 from jmb462/fix-drag-lines-precision-issue
JFonS
2022-02-12
Merge pull request #57993 from Calinou/sky-tweak-default-values
Rémi Verschelde
2022-02-12
Fix 3D Editor axis drag lines precision issue
Jean-Michel Bernard
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
Tweak default ProceduralSkyMaterial and PhysicalSkyMaterial appearance
Hugo Locurcio
2022-02-11
Deselect nodes in the 3D editor when pressing ESC
Marcus Brummer
2022-02-11
Merge pull request #57919 from mbrlabs/region-select-fixes
JFonS
2022-02-11
Fixed issues with 3D region-select in the editor
Marcus Brummer
2022-02-10
Merge pull request #57912 from rcorre/fix-blender
Rémi Verschelde
2022-02-10
Fix texture file dropping in 2D editor
kobewi
2022-02-10
Don't block input after cancelling transform.
Ryan Roden-Corrent
2022-02-09
Improved region-select in the 3D editor viewport
Marcus Brummer
2022-02-09
Revert "Show the 3D transform gizmo in the center when otherwise offscreen"
Rémi Verschelde
2022-02-08
Show the 3D transform gizmo in the center when otherwise offscreen
Aaron Franke
2022-02-08
Improve rotation in the 3D transform gizmo
jfons
2022-02-08
Fix navigation in 3D viewport
jfons
2022-02-08
Merge pull request #57626 from Calinou/3d-editor-rename-debug-draw-modes
Rémi Verschelde
2022-02-08
Merge pull request #56543 from rcorre/blendermotion-4.0
Rémi Verschelde
2022-02-08
Merge pull request #57796 from akien-mga/revert-sname-theme-setters
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
Refactor some object type checking code with `cast_to`
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-04
Rename 3D editor debug draw modes to be more explicit
Hugo Locurcio
2022-02-03
Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_fo...
Gilles Roudière
2022-01-27
Merge pull request #57205 from TechnoPorg/variant-template-cast
Rémi Verschelde
2022-01-25
Allow method binds to take Object subclasses as arguments
TechnoPorg
2022-01-22
Implement blender-style 3D transform tools.
Ryan Roden-Corrent
2022-01-20
Store panels and docks singletons in their own classes
trollodel
2022-01-19
[Editor] Move some animation specific keying logic out of inspector.
Fabio Alessandrelli
2022-01-18
Merge pull request #56619 from timothyqiu/left-right-palette
Rémi Verschelde
2022-01-18
Merge pull request #47522 from madmiraal/rename-test_width-test_height
Rémi Verschelde
2022-01-12
Fix secondary handles in editor gizmos
jfons
2022-01-08
Allow showing both left and right side panels
Haoyu Qiu
2022-01-05
Merge pull request #53684 from TokageItLab/orthogonal-mode
Rémi Verschelde
2022-01-05
Fix names of scenes dropped onto viewport
kobewi
2022-01-04
Merge pull request #56362 from V-Sekai/preview_node_sanitize
Rémi Verschelde
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