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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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node_3d_editor_plugin.cpp
Age
Commit message (
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Author
2021-07-18
Optimize StringName usage
reduz
2021-07-16
Tweak editor select mode drag threshold for better usability
Hugo Locurcio
2021-07-14
Fix wrong behavior of alt+rmb and list tool for locked nodes
fox
2021-07-13
Merge pull request #50420 from KoBeWi/counter_headers
Rémi Verschelde
2021-07-13
Add header theme type variations to labels
kobewi
2021-07-13
Fix casing of the "to" stop word in editor strings
Hugo Locurcio
2021-07-12
Merge pull request #49725 from EricEzaM/multi-node-picking-fixes
Rémi Verschelde
2021-07-12
Merge pull request #50233 from Calinou/editor-add-both-environment-and-sun
Rémi Verschelde
2021-07-12
Add the preview sun and sky to the beginning of the scene tree
Hugo Locurcio
2021-07-07
Add both preview sun and sky at the same time when holding Shift
Hugo Locurcio
2021-07-07
Merge pull request #50236 from Calinou/editor-preview-sun-sky-add-root-node
Rémi Verschelde
2021-07-07
Add a root Node3D automatically if absent when adding preview sun and sky
Hugo Locurcio
2021-07-06
Use the Unicode multiplication symbol for the viewport size display
Hugo Locurcio
2021-07-05
Merge pull request #50070 from timothyqiu/emu-numpad
Rémi Verschelde
2021-07-05
Merge pull request #50046 from Calinou/editor-camera-preview-allow-view-menu
Rémi Verschelde
2021-07-03
Fix Render Info
reduz
2021-07-02
Add numpad emulation in 3D viewport
Haoyu Qiu
2021-07-01
Merge pull request #50040 from reduz/fix-renderingserver-bindings
Rémi Verschelde
2021-07-01
Clean up RenderingServer and its bindings
reduz
2021-07-01
Allow using the 3D editor's View menu while previewing a camera
Hugo Locurcio
2021-06-30
Add keyboard shortcuts for grouping and locking nodes, change grid toggle
Hugo Locurcio
2021-06-30
Fix editor suffixes and degrees conversion
reduz
2021-06-29
Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of
Rémi Verschelde
2021-06-24
Use Ctrl + G to toggle the 3D editor grid visibility by default
Hugo Locurcio
2021-06-21
Rename `is_a_parent_of()` to `is_ancestor_of()`
Lightning_A
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
Fixes for multi-node editing interactions.
Eric M
2021-06-17
Allow setting the preview sun angle with numbers
Aaron Franke
2021-06-16
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
reduz
2021-06-17
Merge pull request #49667 from Riteo/remove-grid-map-lock-view
Rémi Verschelde
2021-06-16
Remove GridMap's "Lock View" option and a related method.
Riteo Siuga
2021-06-15
Merge pull request #49003 from Calinou/editor-freelook-fix-redrawing-when-not...
Rémi Verschelde
2021-06-15
Merge pull request #49310 from foxydevloper/add-drag-threshold-select-mode
Rémi Verschelde
2021-06-12
Merge pull request #48746 from KoBeWi/bane_of_all_virtual_compatibility
Rémi Verschelde
2021-06-12
Fix game camera override tooltips being swapped
Hugo Locurcio
2021-06-12
Consistently prefix bound virtual methods with _
kobewi
2021-06-05
Rename GI Classes
reduz
2021-06-04
Add threshold to dragging nodes with select to prevent accidental drags
fox
2021-06-04
Rename Node3D's property translation to position
Marcel Admiraal
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-05-23
Fix editor constantly redrawing when freelook is active with still camera
Hugo Locurcio
2021-05-20
Fix swapped front/rear directions in viewport rotation control.
jfons
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-04-27
Improve the editor theme
Hugo Locurcio
2021-04-23
Implement occlusion culling
jfons
2021-04-16
Merge pull request #47629 from Calinou/editor-allow-center-selection-without-...
Rémi Verschelde
2021-04-11
Fix 3D selection box size for Node3D
Haoyu Qiu
2021-04-09
Show a message when trying to zoom farther than the limit
Aaron Franke
2021-04-09
Merge pull request #47733 from Calinou/editor-tweak-frame-time-display
Rémi Verschelde
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