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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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plugins
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node_3d_editor_plugin.cpp
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Author
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-12-19
Merge pull request #44521 from madmiraal/rename-rect2-clip
Rémi Verschelde
2020-12-19
Increase the default Camera Zfar to 4000
Hugo Locurcio
2020-12-19
Rename Rect2 and Rect2i clip() to intersection()
Marcel Admiraal
2020-12-18
Implement automatic LOD (Level of Detail)
reduz
2020-12-16
Changed the rotation gizmo handle to use the active axis color
Marcus Brummer
2020-12-15
Merge pull request #44384 from Calinou/increase-manipulator-gizmo-opacity
Rémi Verschelde
2020-12-14
Increase the default 3D manipulator gizmo opacity for better visibility
Hugo Locurcio
2020-12-14
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-12-10
Merge pull request #44234 from jeffuntildeath/master
Rémi Verschelde
2020-12-09
fix for snap to floor editor crash bug
jeffuntildeath
2020-12-09
Fix trying to set grid visibility on an invalid instance
Aaron Franke
2020-12-09
Static analyzer fixes:
bruvzg
2020-12-05
Remove connect *_compat methods
Aaron Franke
2020-12-04
Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name"
Aaron Franke
2020-12-03
Merge pull request #43896 from RandomShaper/fix_rel_probe_vis
Rémi Verschelde
2020-12-02
Refactored Mesh internals and formats.
reduz
2020-12-01
Limit the zoom and freelook speed based on camera settings
Aaron Franke
2020-11-28
Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework
Rémi Verschelde
2020-11-26
Put misc. 3D tool visible instances on their own layer
Pedro J. Estébanez
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-25
Merge pull request #43861 from JFonS/fix_gizmo_defval
Rémi Verschelde
2020-11-25
Fix binding of default value in EditorSpatialGizmoPlugin::get_material()
jfons
2020-11-23
Implement new shortcuts system.
Eric M
2020-11-19
Update the 3D grid when the "View Grid" checkbox is changed
Aaron Franke
2020-11-12
Merge pull request #43408 from rcorre/path-gizmos-4.0
Rémi Verschelde
2020-11-12
Proposal 1246: Make Path3D handles more visible.
Ryan Roden-Corrent
2020-11-09
Improve the 3D editor selection box appearance
Hugo Locurcio
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-11-06
Refactored Variant Operators.
reduz
2020-11-04
Move call to update the 3D grid into check for updating the view
Aaron Franke
2020-10-25
Gizmo handles transparent again
David Sichma
2020-10-19
Merge pull request #38097 from Calinou/add-viewport-debanding
Juan Linietsky
2020-10-10
Merge pull request #42568 from DavidSichma/fix-aabb-update
Rémi Verschelde
2020-10-09
Implement GPU Particle Collisions
reduz
2020-10-05
aabb change updates bounding box
David Sichma
2020-10-02
Updated getters and setters names for toplevel
Duroxxigar
2020-10-01
Merge pull request #40473 from rcorre/gizmo-doc
Rémi Verschelde
2020-09-28
Merge pull request #42094 from JFonS/rotation_gizmo_improvements
Rémi Verschelde
2020-09-15
Improve rotation gizmo
JFonS
2020-09-09
Rename ShortCut to Shortcut which is more grammatically correct
Hugo Locurcio
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-08-15
Add an editor setting to invert 3D pan/orbit on the X axis
Hugo Locurcio
2020-08-14
Add a debanding property to Viewport
Hugo Locurcio
2020-07-27
Make all String float conversion methods be 64-bit
Aaron Franke
2020-07-24
Fix TTR misuse
SkyJJ
2020-07-23
[macOS] Fix Maya navigation with ALT + mouse scroll
Andy Maloney
2020-07-21
Fix bound return type on get_priority.
Ryan Roden-Corrent
2020-07-11
Prefer the highlight version of the "GuiTabIcon" icon for buttons, and make t...
Michael Alexsander
2020-06-26
Addition of SDFGI for open world global illumination
Juan Linietsky
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