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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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plugins
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node_3d_editor_plugin.cpp
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2022-10-31
Merge pull request #67445 from Zylann/rename_queue_delete
Rémi Verschelde
2022-10-27
Merge pull request #67832 from Sauermann/fix-remove-unnecessary-casts
Clay John
2022-10-24
Rename queue_delete => queue_free
Marc Gilleron
2022-10-24
Remove unnecessary casts
Markus Sauermann
2022-10-21
Clean up Basis from Euler code
Aaron Franke
2022-10-18
Remove the global space `get_transformed_aabb` helper method
Aaron Franke
2022-10-14
Node3D editor: cast rays in NOTIFICATION_PHYSICS_PROCESS
Ricardo Buring
2022-10-11
Polish rendering driver refactor further (take 2)
Pedro J. Estébanez
2022-10-11
Merge pull request #67104 from Calinou/add-viewport-transparent-project-setting
Rémi Verschelde
2022-10-10
SCons: Re-enable treating `#warning` as error with `werror`
Rémi Verschelde
2022-10-09
Add a project setting to make the root viewport transparent
Hugo Locurcio
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-04
Rename remaining "Spatial" in Plugins to "Node3D"
Micky
2022-09-15
Free preview sun and environement on editor close.
clayjohn
2022-09-12
Improve 3D editor preview sun and sky usability
Hugo Locurcio
2022-09-10
Merge pull request #64465 from TokageItLab/bind-after-gui-input
Rémi Verschelde
2022-09-08
Make `Vector2i` values paired with `EDSCALE` be just `Vector2`
Michael Alexsander
2022-09-08
bind AfterGUIInput
Silc Renew
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-07
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
Yuri Sizov
2022-09-06
Rename `range_lerp` to `remap`
Micky
2022-09-02
Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
Rémi Verschelde
2022-09-01
Merge pull request #63479 from DarkKilauea/nav-link
Rémi Verschelde
2022-09-01
Rename `uniform` to `parameter` across the engine
Yuri Rubinsky
2022-08-31
Implement Physical Light Units as an optional setting.
clayjohn
2022-08-30
Merge pull request #63003 from Geometror/msaa-2d
Rémi Verschelde
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-28
Merge pull request #64885 from Mickeon/rename-tooltip-hint
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-26
Added node for Navigation links
Josh Jones
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-26
Merge pull request #64367 from Mickeon/rename-var-to-str
Rémi Verschelde
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-26
Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-26
Merge pull request #64570 from KoBeWi/node🧳ing
Rémi Verschelde
2022-08-24
Merge pull request #64370 from Mickeon/rename-marker-node
Rémi Verschelde
2022-08-23
Merge pull request #64617 from Mickeon/editor-restore-mesh-drop
Rémi Verschelde
2022-08-23
Rename Position* nodes to Marker*
Micky
2022-08-23
Merge pull request #64587 from Calinou/editor-environment-defaults-decrease-s...
Yuri Sizov
2022-08-23
Merge pull request #61493 from Calinou/editor-align-transform-rotate-decal
Yuri Sizov
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-20
Restore ability to drag 'n' drop Mesh to Viewport
Micky
2022-08-18
Decrease editor shadow maximum distance to match DirectionalLight3D default
Hugo Locurcio
2022-08-18
Unify node casing adjustment
kobewi
2022-08-13
Implement MSAA for 2D [Vulkan only]
Hendrik Brucker
2022-08-07
Remove FOV adjustment with Alt + mouse wheel in the 3D editor
Hugo Locurcio
2022-08-04
Rename shader parameter uniform setter/getter methods for consistency
Hugo Locurcio
2022-07-31
Improve tooltips for grouping/ungrouping nodes
foxydevloper
2022-07-29
Merge pull request #63595 from reduz/remove-signal-connect-binds
Rémi Verschelde
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