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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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plugins
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node_3d_editor_plugin.cpp
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Author
2023-01-08
Use BitField<> in core type masks
Juan Linietsky
2023-01-05
Merge pull request #70907 from xiongyaohua/fix_path3d_gizmo_not_show
Rémi Verschelde
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2023-01-04
Remove side effect of the `handles` method
Yaohua Xiong
2022-12-29
Add safety-checks before some servers `free()`
Adam Scott
2022-12-17
Move transparent background project setting to a subsection
Hugo Locurcio
2022-12-13
Update the visibility logic for the spatial editor navigation controls
Fredia Huya-Kouadio
2022-12-10
Use ObjectID as argument when referred-calling _request_gizmo
Haoyu Qiu
2022-12-07
Merge pull request #68682 from timothyqiu/camera-gizmo-size
Rémi Verschelde
2022-12-07
Fix Determining Window for Touchscreen
Markus Sauermann
2022-12-05
Merge pull request #69525 from m4gr3d/polish_navigation_controls_opacity_main
Rémi Verschelde
2022-12-02
Minor tweaks/polish to the navigation controls to prevent interference:
Fredia Huya-Kouadio
2022-12-02
Enable the navigation controls for touchscreen by default
Fredia Huya-Kouadio
2022-11-29
Add navigation control to the node3d editor viewport
Fredia Huya-Kouadio
2022-11-29
Use forward-declarations in big editor classes
trollodel
2022-11-16
Merge pull request #68709 from MewPurPur/instance-begone-part3
Rémi Verschelde
2022-11-16
Remove more instances of 'instance' being used as a verb
VolTer
2022-11-15
Make Camera3D gizmo the same aspect ratio as its viewport
Haoyu Qiu
2022-11-14
Remove redundant Variant-types initializations
Markus Sauermann
2022-11-02
Unify usage of undo_redo in editor
kobewi
2022-11-02
Merge pull request #68107 from alfredbaudisch/drag-lower-case
Rémi Verschelde
2022-11-02
Merge pull request #68020 from timothyqiu/3d-drag-instance
Rémi Verschelde
2022-11-01
Cast dragged file extension name to lowercase, closes #68104
Alfred Reinold Baudisch
2022-10-31
Merge pull request #68008 from timothyqiu/hide-axis
Rémi Verschelde
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-31
Merge pull request #67489 from timothyqiu/auto-select-all
Rémi Verschelde
2022-10-31
Merge pull request #67445 from Zylann/rename_queue_delete
Rémi Verschelde
2022-10-29
Improve dragging scene into 3D viewport
Haoyu Qiu
2022-10-29
Hide axis gizmo after translating 3D nodes
Haoyu Qiu
2022-10-29
Allow selecting SpinBox & LineEdit text when focus enters
Haoyu Qiu
2022-10-27
Merge pull request #67832 from Sauermann/fix-remove-unnecessary-casts
Clay John
2022-10-24
Rename queue_delete => queue_free
Marc Gilleron
2022-10-24
Remove unnecessary casts
Markus Sauermann
2022-10-21
Clean up Basis from Euler code
Aaron Franke
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
Remove the global space `get_transformed_aabb` helper method
Aaron Franke
2022-10-14
Node3D editor: cast rays in NOTIFICATION_PHYSICS_PROCESS
Ricardo Buring
2022-10-11
Polish rendering driver refactor further (take 2)
Pedro J. Estébanez
2022-10-11
Merge pull request #67104 from Calinou/add-viewport-transparent-project-setting
Rémi Verschelde
2022-10-10
SCons: Re-enable treating `#warning` as error with `werror`
Rémi Verschelde
2022-10-09
Add a project setting to make the root viewport transparent
Hugo Locurcio
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-04
Rename remaining "Spatial" in Plugins to "Node3D"
Micky
2022-09-15
Free preview sun and environement on editor close.
clayjohn
2022-09-12
Improve 3D editor preview sun and sky usability
Hugo Locurcio
2022-09-10
Merge pull request #64465 from TokageItLab/bind-after-gui-input
Rémi Verschelde
2022-09-08
Make `Vector2i` values paired with `EDSCALE` be just `Vector2`
Michael Alexsander
2022-09-08
bind AfterGUIInput
Silc Renew
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-07
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
Yuri Sizov
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