index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
plugins
/
node_3d_editor_gizmos.cpp
Age
Commit message (
Expand
)
Author
2022-11-01
Fix error when adding 3D gizmo handles with IDs
Haoyu Qiu
2022-10-31
Merge pull request #68005 from timothyqiu/type-mismatch
Rémi Verschelde
2022-10-31
Merge pull request #68073 from timothyqiu/marker-3d-extents
Rémi Verschelde
2022-10-31
Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't
Rémi Verschelde
2022-10-31
Make Marker3D gizmo resizable
Haoyu Qiu
2022-10-29
Fix type mismatch error when deselecting a 3D gizmo
Haoyu Qiu
2022-10-29
Make Camera3D gizmo clickable
Haoyu Qiu
2022-10-19
Simplify GDVIRTUAL_CALL calls
kobewi
2022-10-13
Optimize Convex Collision
Juan Linietsky
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-04
Rename remaining "Spatial" in Plugins to "Node3D"
Micky
2022-09-01
Merge pull request #63479 from DarkKilauea/nav-link
Rémi Verschelde
2022-08-31
Implement Physical Light Units as an optional setting.
clayjohn
2022-08-26
Added node for Navigation links
Josh Jones
2022-08-26
Merge pull request #64367 from Mickeon/rename-var-to-str
Rémi Verschelde
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-26
Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-24
Merge pull request #64370 from Mickeon/rename-marker-node
Rémi Verschelde
2022-08-23
Rename Position* nodes to Marker*
Micky
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-06
Fix NavigationRegion3D gizmo's odd visual behavior
Josh Jones
2022-07-30
Fix `ShapeCast3D` creating runtime shape in editor
PrecisionRender
2022-07-29
Merge pull request #62601 from smix8/navigation_3d_debug_4.x
Rémi Verschelde
2022-07-29
Add more detailed Navigation Debug Visualization
smix8
2022-07-29
Merge pull request #63161 from PrecisionRender/master
Rémi Verschelde
2022-07-28
Add ShapeCast3D node
PrecisionRender
2022-07-16
rename translate(d) to translate(d)_local in Transform 2D/3D
Fabian Keller
2022-07-02
Fix 3D editor gizmos appearing in GI following default GI mode change
Hugo Locurcio
2022-05-26
Add a gizmo to visualize AudioStreamPlayer3D's audible radius
Hugo Locurcio
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Merge pull request #61068 from Calinou/editor-gpuparticles3d-tweak-attractor-...
Rémi Verschelde
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-16
Use a different color for GPUParticlesAttractor3D editor gizmos
Hugo Locurcio
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-04-28
Fix cppcheck const parameters
Markus Sauermann
2022-04-22
Implement Label3D node.
bruvzg
2022-03-12
Fix out of bounds crash in particle collision gizmo
Ricardo Buring
2022-03-06
Remove duplicate editor settings definitions
kobewi
2022-02-22
Fix GIProbe gizmo out of bounds crash
lawnjelly
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-07
Improvements and fixes to occluders
jfons
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-01-12
Merge pull request #56692 from JFonS/fix_gizmo_secondary_handles
Rémi Verschelde
2022-01-12
Fix secondary handles in editor gizmos
jfons
2022-01-12
Use List Initializations for Vectors.
Anilforextra
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-08
Rename GPUParticles attractor and collision nodes to have a 3D suffix
Hugo Locurcio
2021-12-05
Remove or make verbose some debugging prints
Hugo Locurcio
2021-12-03
Allow any kind of Mesh to be added to an EditorNode3DGizmo
Marcel Admiraal
[next]