summaryrefslogtreecommitdiff
path: root/editor/plugins/node_3d_editor_gizmos.cpp
AgeCommit message (Expand)Author
2021-09-16Merge pull request #52681 from nekomatata/rename-rigid-bodyCamille Mohr-Daurat
2021-09-16Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBodyPouleyKetchoupp
2021-09-16Display a editor gizmo icon for Listener3DHugo Locurcio
2021-09-14Rename WorldMarginShape to WorldBoundaryShapePouleyKetchoupp
2021-09-07Fixed regression of skinning with skeletonSilc 'Tokage' Renew
2021-08-24Rename RayShape to SeparationRayShapePouleyKetchoupp
2021-08-24Restore RayShape as a regular shape typePouleyKetchoupp
2021-08-22Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz
2021-08-19Fix capsule height/radius setters with linked propertiesPouleyKetchoupp
2021-08-17Fixes to tests for Variant and Geometry3DAaron Franke
2021-08-14New and improved IK system for Skeleton3DTwistedTwigleg
2021-08-11Make radius & height in CapsuleShape3D independentPouleyKetchoupp
2021-08-10Remove infinite inertia and ray shapes from CharacterBodyPouleyKetchoupp
2021-08-07Removes const from set functions on the GizmosAndreaCatania
2021-08-01Use real_t in editor pluginsAaron Franke
2021-07-25Use const references where possible for List range iteratorsRĂ©mi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-23Node3D gizmo improvementsjfons