Age | Commit message (Expand) | Author |
---|---|---|
2017-10-18 | Restored files mode | Gilles Roudiere |
2017-10-03 | Refactoring of polygon editors to a common code base | Bernhard Liebl |
2017-09-30 | Renamed fixed_process to physics_process | AndreaCatania |
2017-08-30 | AutoUse Pencil on Polygon creation | Scayze |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-07-08 | Refactor 'treshold' to 'threshold' | Poommetee Ketson |
2017-06-03 | InputEvent: Renamed "pos" property to "position" | Andreas Haas |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |