Age | Commit message (Expand) | Author |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-30 | Merge pull request #34625 from timothyqiu/i18n | Rémi Verschelde |
2019-12-30 | Makes more editor strings translatable | Haoyu Qiu |
2019-12-24 | Cleans up headers included in editor_node.h | Haoyu Qiu |
2019-11-02 | Copy transform when creating convex sibling | checkerWoho |
2019-04-25 | Set switch_on_hover to true for the remaining menus | Guilherme Felipe |
2019-04-10 | Bundled VHACD library for convex decomposition. | Juan Linietsky |
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-04-22 | Change ".." punctuation for "..." in editor strings (#16507) | Hugo Locurcio |
2018-04-01 | Mesh: fix crash when creating mesh outline from QuadMesh | Poommetee Ketson |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-09 | -Ability to and unwrap lightmap coordinates on import | Juan Linietsky |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-07-15 | Lots of work on Audio & Physics engine: | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |