summaryrefslogtreecommitdiff
path: root/editor/plugins/material_editor_plugin.h
AgeCommit message (Expand)Author
2023-05-12Use a SubViewport for CanvasItem inspector previewTetane
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-11-29Use forward-declarations in big editor classestrollodel
2022-11-14Remove redundant Variant-types initializationsMarkus Sauermann
2022-11-11Use forward-declarations in EditorPlugin where possibletrollodel
2022-09-07Enable material editor preview to be rotated.Anilforextra
2022-09-02Fix theme propagation in various parts of the editorYuri Sizov
2022-08-31Implement Physical Light Units as an optional setting.clayjohn
2022-08-26Rename ParticlesMaterial to ParticleProcessMaterialMicky
2022-07-31Extract EditorResourceConversionPlugin into its own source files and clean up...Yuri Sizov
2022-02-15Editor: Cleanup some includes dependenciesRémi Verschelde
2022-02-14Remove most EditorNode constructor parameters and fieldstrollodel
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-01-06Move metallic and roughness automated assignment to an inspector UndoRedoSaracenOne
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-07Add CanvasItem mode support to the MaterialEditorYuri Roubinsky
2021-10-29Added convertor from `ORMMaterial3D` to `ShaderMaterial`Yuri Roubinsky
2021-10-28Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFogclayjohn
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-05Rename CubeMesh BoxMeshMarcel Admiraal
2020-07-10Add override keywords.Marcel Admiraal
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-01Rename ViewportContainer to SubViewportContainerMichael Alexsander
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-21Working sky shader implementationclayjohn
2020-02-11Modernized default 3D material, fixes material bugs.Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-24Cleans up headers included in editor_node.hHaoyu Qiu
2019-06-19Made use of semicolons more consitent, fixed formattingJohnJLight
2019-03-04Fix and restore text, material and mesh previewers.Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-04Move ParticlesMaterial code to its own resource fileRémi Verschelde
2018-08-26Fix "Convert To ShaderMaterial" option not working, closes #20891JFonS
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-14Finalized ability to convert from CanvasItem/Spatial/Particles materials to S...Juan Linietsky
2017-10-12Create ParticlesMaterialConversionPlugin and format generated shader codeHiroshi Ogawa
2017-09-22Ability to convert from SpatialMaterial to ShaderMaterialJuan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-26Cleanup tons of obsolete commented out codeRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde