index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
plugins
/
input_event_editor_plugin.cpp
Age
Commit message (
Expand
)
Author
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-10-06
Split `action_map_editor` file into one file per class it contained.
Eric M
2022-10-03
Add searching by event for Editor Settings shortcuts and Project Settings inp...
EricEzaM
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-06-16
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...
bruvzg
2022-06-15
Use new inspector button style in InputEvent editor
FireForge
2022-04-12
Redesign InputEvent editor plugin
FireForge
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-07-19
Make various strings translatable
foxydevloper
2021-07-06
Added EditorInspectorPlugin to aid in editing InputEvents in resources and sh...
Eric M