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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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font_config_plugin.cpp
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Commit message (
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Author
2023-02-09
Improve some editor strings for localization
Haoyu Qiu
2023-01-31
Use `PropertyUsageFlags` enum in parse_property
Raul Santos
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-22
Add inspector plugin for key time edit & Change find key argument
Silc Renew
2022-11-29
Use forward-declarations in big editor classes
trollodel
2022-10-31
Merge pull request #67445 from Zylann/rename_queue_delete
Rémi Verschelde
2022-10-24
Rename queue_delete => queue_free
Marc Gilleron
2022-10-24
Remove unnecessary casts
Markus Sauermann
2022-09-22
[Font Inspector Plugin] Hide "Add Feature" button if supported feature list i...
bruvzg
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-28
Merge pull request #64885 from Mickeon/rename-tooltip-hint
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-18
Make `property_*_revert` methods multilevel and expose them for scripting
Yuri Sizov
2022-07-29
Fix font preview plugin not using editor scale.
bruvzg
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-26
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
bruvzg
2022-07-06
Refactor Font configuration and import UI, and Font resources.
bruvzg