Age | Commit message (Expand) | Author |
2020-02-11 | Base 3D engine done, still untested, though. | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-24 | Cleans up headers included in editor_node.h | Haoyu Qiu |
2019-11-27 | Show thumbnail for DynamicFont resource | volzhs |
2019-11-10 | Memory leak and crash fixes | Rafał Mikrut |
2019-08-30 | Fix crash when AudioStreamOGGVorbis is empty | qarmin |
2019-07-10 | Use reference to constant in functions | qarmin |
2019-07-06 | Added release function to PoolVector::Access. | Ibrahn Sahir |
2019-06-03 | Small fixes to unrechable code, possibly overflows, using NULL pointers | qarmin |
2019-05-20 | Renamed EditorResourcePreviewGenerator.should_generate_small_preview() to gen... | MrCdK |
2019-02-27 | Don't crash on previewing an AtlasTexture without a region | Hein-Pieter van Braam |
2019-02-23 | Clear canvas item after rendering font, fixes #23774 | Juan Linietsky |
2019-02-12 | Scene: Ensure classes match their header filename | Rémi Verschelde |
2019-01-29 | Remove unnecessary call VS::get_singleton() twice | volzhs |
2019-01-27 | Fix pixelized previews, but also instances of breaking ImageTexture cache. Cl... | Juan Linietsky |
2019-01-03 | Add thumbnails to LargeTexture | Timo Schwarzer |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-09-14 | Add thumnails to the tree view | groud |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-07-29 | It is now possible to import images as a separate resource, closes #5738 and ... | Juan Linietsky |
2018-06-07 | Entirely new (and much improved) animation editor. | Juan Linietsky |
2018-05-29 | Fix index out of size error of image.cpp | volzhs |
2018-05-26 | Merge pull request #18234 from flashyincceo/font-preview | Max Hilbrunner |
2018-05-11 | Fix black script previews | Chaosus |
2018-05-09 | Adding font preview to file browsers | Peter Folkins |
2018-02-28 | Fix round preview getting square on "run scene" (issue 16734) | poke1024 |
2018-02-16 | Fix script previews | Chaosus |
2018-01-05 | Rounded previews (and nicer script previews) | Bernhard Liebl |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-06 | -Fix particles with size==0, closes #13931 | Juan Linietsky |
2017-11-19 | Use new XDG folders to dehardcode paths | Rémi Verschelde |
2017-11-17 | EditorSettings: Rename settings_path to settings_dir | Rémi Verschelde |
2017-11-17 | Rename Rect3 to AABB. | Ferenc Arn |
2017-11-09 | Reworked how servers preallocate RIDs, should fix #10970 | Juan Linietsky |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-26 | Cleanup tons of obsolete commented out code | Rémi Verschelde |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-07-07 | [#9292] Renamed Image.put_pixel() to set_pixel(). | ducdetronquito |
2017-06-19 | Fix image lock on preview image generating | Konrad Nowakowski |
2017-06-09 | renamed all Rect3.pos to Rect3.position | alexholly |
2017-06-09 | -Restored multithread capability to VisualServer | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |