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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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curve_editor_plugin.h
Age
Commit message (
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Author
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-07-10
Add override keywords.
Marcel Admiraal
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-24
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-07-10
Merge pull request #30455 from qarmin/const_reference
Rémi Verschelde
2019-07-10
Use reference to constant in functions
qarmin
2019-07-09
Add `width` and `antialiased` parameters to CanvasItem `draw_rect()`
Hugo Locurcio
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-10-02
Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-...
Rémi Verschelde
2018-05-17
-Ability to open resources in the same window
Juan Linietsky
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-07-02
Added Curve preview thumbnail
Marc Gilleron
2017-06-28
Fix curve saving, refined undo/redo
Marc Gilleron
2017-06-26
Curve features
Marc Gilleron
2017-06-24
Added Curve resource
Marc Gilleron
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-28
Add a few missing copyright headers
Rémi Verschelde
2017-04-06
New particle system, mostly working, some small features missing.
Juan Linietsky