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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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plugins
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curve_editor_plugin.cpp
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Author
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-19
Added possibility to change color of 2d editor grid
Chaosus
2018-05-18
-Hid texture flags by default so they dont take so much space
Juan Linietsky
2018-05-17
-Ability to open resources in the same window
Juan Linietsky
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-03
Small fixes for the Curve Editor's context menu.
Michael Alexsander Silva Dias
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-10-03
CurveEditor: fix can't edit right tangent
Poommetee Ketson
2017-09-25
Removed most of the custom colors from the interface.
Daniel J. Ramirez
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-26
-Split EditorPlugin into EditorPlugin and EditorInterface
Juan Linietsky
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-07-07
[#9292] Renamed Image.put_pixel() to set_pixel().
ducdetronquito
2017-07-02
Added Curve preview thumbnail
Marc Gilleron
2017-06-28
Fix curve saving, refined undo/redo
Marc Gilleron
2017-06-26
Curve features
Marc Gilleron
2017-06-24
Added Curve resource
Marc Gilleron
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-28
Add a few missing copyright headers
Rémi Verschelde
2017-04-06
New particle system, mostly working, some small features missing.
Juan Linietsky