index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
plugins
/
control_editor_plugin.cpp
Age
Commit message (
Expand
)
Author
2022-11-14
Remove redundant Variant-types initializations
Markus Sauermann
2022-11-11
Use forward-declarations in EditorPlugin where possible
trollodel
2022-11-07
Code simplifications
Markus Sauermann
2022-08-29
Fix some editor theme regressions
Yuri Sizov
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-28
Merge pull request #64885 from Mickeon/rename-tooltip-hint
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-16
Improve editor toolbar for Control nodes
Yuri Sizov
2022-07-31
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-20
simplify alignment preset, fixing icon for full rect
Nathan Franke
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-06-16
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...
bruvzg
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-06
Cleanup metadata usage
kobewi
2022-03-20
Reduce the size of Controls editor toolbar
kobewi
2022-02-19
Fix vertical icons in container sizing
Markus Sauermann
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
Merge pull request #57863 from Calinou/editor-use-anchors-metadata-no-redundant
Rémi Verschelde
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
Only store `_edit_use_anchors_` metadata if value is not the default
Hugo Locurcio
2022-02-10
Reorganize inspector layout workflow for Control nodes
Yuri Sizov