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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
/
editor
/
plugins
/
collision_polygon_editor_plugin.h
Age
Commit message (
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Author
2020-02-11
Modernized default 3D material, fixes material bugs.
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-04-28
Fix how snapping is applied to 3D polygon editing, make it more friendly.
Juan Linietsky
2018-04-27
CSG Support for Godot!
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-09-06
Remove dead ButtonGroup code
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-07-15
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-06
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde