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path: root/editor/plugins/canvas_item_editor_plugin.h
AgeCommit message (Expand)Author
2018-05-15Bring back 2D bone selectionGilles Roudiere
2018-05-05Fixes some 2d bones display problemsgroud
2018-05-04Fix bone refresh logic, closes #18564Juan Linietsky
2018-05-04Made bone handling for actual Bone2D a special case. Make custom bones appear...Juan Linietsky
2018-05-02Fixes locks and groups on 2d editorgroud
2018-04-23Fixes 2d editor panning not workinggroud
2018-04-03Displays node icon on hoverGilles Roudiere
2018-04-03Display nodes without rect's positionGilles Roudiere
2018-04-03Remove the selection rect for nodes that do not require itGilles Roudiere
2018-04-03Fixes issues with selectable children and locksGilles Roudiere
2018-03-17Fixes scrollbars in Canvas Item EditorGilles Roudiere
2018-03-02Add "Show Origin" and "Show Viewport" options to 2D Editor ViewportBlazej Floch
2018-02-19Merge pull request #16566 from groud/gui_input_reworkRémi Verschelde
2018-02-162D editor GUI input rework. Changes are:Gilles Roudiere
2018-02-13Add a function to remove controls from containersGeorge Marques
2018-01-09- Fixes #15470 "Crash on drag and drop scene file on empty scene"Blazej Floch
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-04Merge pull request #15191 from Jerome67000/z_renamingRémi Verschelde
2018-01-03#15078 renamed "z" -> "z_index" property in Node2DJerome67000
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-22When drag'n'drop (lets say, picture in 2D mode), automatically create dragged...Dmitry Koteroff
2017-11-12Remove preview when closing "change default type" dialog.Andreas Haas
2017-10-24Implement guidesGilles Roudiere
2017-10-18Fixes snapping and replaces the _draw_canvas by forward_canvas_drawGilles Roudiere
2017-10-09Merge pull request #11821 from groud/margins_preset_menuRémi Verschelde
2017-10-05Extends the anchors menu to a presetsGilles Roudiere
2017-10-03Fixes the pre drag rect not drawn correctlyGilles Roudiere
2017-10-01Fix zoom button not zooming on the screen centerGilles Roudiere
2017-09-18Add some options and reorganize the 2D editor menus. Makes available forced s...Gilles Roudiere
2017-09-17Implement smart snapping. Fixes a bug with anchors single-axis move (when the...Gilles Roudiere
2017-09-17Implement shortcuts to multiply/divide the grid stepGilles Roudiere
2017-09-17Implements rulersGilles Roudiere
2017-09-17Split some functions to make the code more readable (maybe at the price of a ...Gilles Roudiere
2017-09-17Make the shortcuts for setting the pivot editableGilles Roudiere
2017-09-17Display draggable anchors only if the parent is not a containerGilles Roudiere
2017-09-17Displays margins values when moving the nodeGilles Roudiere
2017-09-17Merge pull request #11274 from Rubonnek/keep-argument-names-consistentRémi Verschelde
2017-09-14Renamed function arguments to keep them consistent between declaration and im...Wilson E. Alvarez
2017-09-14adds display of old bounding box as suggested by Zephilinox in issue #10936poke1024
2017-09-06Remove dead ButtonGroup codeRémi Verschelde
2017-09-04Merge pull request #10907 from SaracenOne/spatial_edit_dragRémi Verschelde
2017-09-042DEditor: enhance viewport cursor shapePoommetee Ketson
2017-09-03Added support for drag and drop in spatial editor.SaracenOne
2017-09-01Fix signed and unsigned comparisonsHein-Pieter van Braam
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-25Fixed several memory leaksWilson E. Alvarez
2017-08-13Adds a function to set Anchors with a layout presetGilles Roudiere
2017-08-13Added the possibility to move all anchors at once when they are clusteredGilles Roudiere
2017-08-13Make anchors snap to each otherGilles Roudiere