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path: root/editor/plugins/canvas_item_editor_plugin.h
AgeCommit message (Expand)Author
2017-10-18Fixes snapping and replaces the _draw_canvas by forward_canvas_drawGilles Roudiere
2017-10-09Merge pull request #11821 from groud/margins_preset_menuRémi Verschelde
2017-10-05Extends the anchors menu to a presetsGilles Roudiere
2017-10-03Fixes the pre drag rect not drawn correctlyGilles Roudiere
2017-10-01Fix zoom button not zooming on the screen centerGilles Roudiere
2017-09-18Add some options and reorganize the 2D editor menus. Makes available forced s...Gilles Roudiere
2017-09-17Implement smart snapping. Fixes a bug with anchors single-axis move (when the...Gilles Roudiere
2017-09-17Implement shortcuts to multiply/divide the grid stepGilles Roudiere
2017-09-17Implements rulersGilles Roudiere
2017-09-17Split some functions to make the code more readable (maybe at the price of a ...Gilles Roudiere
2017-09-17Make the shortcuts for setting the pivot editableGilles Roudiere
2017-09-17Display draggable anchors only if the parent is not a containerGilles Roudiere
2017-09-17Displays margins values when moving the nodeGilles Roudiere
2017-09-17Merge pull request #11274 from Rubonnek/keep-argument-names-consistentRémi Verschelde
2017-09-14Renamed function arguments to keep them consistent between declaration and im...Wilson E. Alvarez
2017-09-14adds display of old bounding box as suggested by Zephilinox in issue #10936poke1024
2017-09-06Remove dead ButtonGroup codeRémi Verschelde
2017-09-04Merge pull request #10907 from SaracenOne/spatial_edit_dragRémi Verschelde
2017-09-042DEditor: enhance viewport cursor shapePoommetee Ketson
2017-09-03Added support for drag and drop in spatial editor.SaracenOne
2017-09-01Fix signed and unsigned comparisonsHein-Pieter van Braam
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-25Fixed several memory leaksWilson E. Alvarez
2017-08-13Adds a function to set Anchors with a layout presetGilles Roudiere
2017-08-13Added the possibility to move all anchors at once when they are clusteredGilles Roudiere
2017-08-13Make anchors snap to each otherGilles Roudiere
2017-08-13Displays percentages when dragging anchorsGilles Roudiere
2017-08-13Simplifies the canvas editor codeGilles Roudiere
2017-08-13Add lines to make understandable when anchors are snappedGilles Roudiere
2017-08-13Snap anchors when dragged, depending on the zoom levelGilles Roudiere
2017-08-13Make anchors draggableGilles Roudiere
2017-08-13Add anchor visualizationGilles Roudiere
2017-08-13Replace GUI anchor type by a float between 0 and 1Gilles Roudiere
2017-07-20Replaced the hard-to-understand _select by _select_click_on_empty_area and _s...Gilles Roudiere
2017-07-20Generalized _find_canvas_items_at_pos to remove _select_canvas_items_at_posGilles Roudiere
2017-07-14Add anchor shortcut to fit parentMariano Suligoy
2017-07-06Ability to set rotation and scaling pivot for controls.Juan Linietsky
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24Improved 2D snapping behaviorPedro J. Estébanez
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde