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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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canvas_item_editor_plugin.h
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Commit message (
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Author
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-13
Merge pull request #51035 from foxydevloper/drag-drop-more-support
Rémi Verschelde
2021-08-13
Fix some unnecessary includes
Aaron Franke
2021-08-10
Improve drag and drop by supporting more file types & node types
foxydevloper
2021-08-09
Some work on double support
Aaron Franke
2021-08-09
Use doubles for time in many other places
Aaron Franke
2021-08-01
Use real_t in editor plugins
Aaron Franke
2021-07-27
Highlight context menu items at the top of the 2D/3D viewports
Hugo Locurcio
2021-06-15
Merge pull request #49310 from foxydevloper/add-drag-threshold-select-mode
Rémi Verschelde
2021-06-05
New and improved IK system for Skeleton2D
TwistedTwigleg
2021-06-04
Add threshold to dragging nodes with select to prevent accidental drags
fox
2021-05-07
Rework the TileSet resource and TileMap nodes:
Gilles Roudière
2021-02-26
Allow to create a node at specific position
Tomasz Chabora
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-09-09
Rename ShortCut to Shortcut which is more grammatically correct
Hugo Locurcio
2020-07-23
Merge pull request #37336 from dreamsComeTrue/canvas-editor-change-cursor
Rémi Verschelde
2020-07-10
Add override keywords.
Marcel Admiraal
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-04
2D Editor: modified zoom increment to the twelveth root of two
johan
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-27
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-26
Request immediate refresh of cursor in 2D editor while using shortcuts
Dominik 'dreamsComeTrue' Jasiński
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-11
Fix selectable locked items
Tomasz Chabora
2020-02-10
Merge pull request #35704 from KoBeWi/free_the_nodes
Rémi Verschelde
2020-02-10
Include locked nodes on selection list
Tomasz Chabora
2020-02-09
Merge pull request #33451 from MCrafterzz/movementHandle
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-19
Cancel drag when selection changes
Tomasz Chabora
2019-11-18
Fixed "Add Sprite..." label overlapping with zoom controls
PouleyKetchoupp
2019-11-11
Added options to disable movement/scaling handles in 2D
MCrafterzz
2019-11-08
Added movement handles to 2D
MCrafterzz
2019-11-08
Merge pull request #27742 from rxlecky/camera-replication
Rémi Verschelde
2019-11-02
Added snapping for scaling in 2D editor
MCrafterzz
2019-10-29
Add primary grid lines to the 2D editor
Hugo Locurcio
2019-10-23
Implement game camera override
Erik
2019-10-10
Move grid snapping to an independent button
Gilles Roudière
2019-09-17
Display the current zoom percentage in the 2D editor
Hugo Locurcio
2019-09-01
Add 2D ruler tool
Tomasz Chabora
2019-08-26
Merge pull request #31585 from 2shady4u/removeguides
Rémi Verschelde
2019-08-24
Added button/shortcut for removing all guides
shaderbeast
2019-08-22
Merge pull request #31545 from groud/add_smart_snapping_display
Rémi Verschelde
2019-08-21
Displays smart snapping guides when snapped
Gilles Roudière
2019-08-21
Edit TileMap only with TOOL_SELECT
Tomasz Chabora
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