index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
plugins
/
canvas_item_editor_plugin.h
Age
Commit message (
Expand
)
Author
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-27
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-11
Fix selectable locked items
Tomasz Chabora
2020-02-10
Merge pull request #35704 from KoBeWi/free_the_nodes
Rémi Verschelde
2020-02-10
Include locked nodes on selection list
Tomasz Chabora
2020-02-09
Merge pull request #33451 from MCrafterzz/movementHandle
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-19
Cancel drag when selection changes
Tomasz Chabora
2019-11-18
Fixed "Add Sprite..." label overlapping with zoom controls
PouleyKetchoupp
2019-11-11
Added options to disable movement/scaling handles in 2D
MCrafterzz
2019-11-08
Added movement handles to 2D
MCrafterzz
2019-11-08
Merge pull request #27742 from rxlecky/camera-replication
Rémi Verschelde
2019-11-02
Added snapping for scaling in 2D editor
MCrafterzz
2019-10-29
Add primary grid lines to the 2D editor
Hugo Locurcio
2019-10-23
Implement game camera override
Erik
2019-10-10
Move grid snapping to an independent button
Gilles Roudière
2019-09-17
Display the current zoom percentage in the 2D editor
Hugo Locurcio
2019-09-01
Add 2D ruler tool
Tomasz Chabora
2019-08-26
Merge pull request #31585 from 2shady4u/removeguides
Rémi Verschelde
2019-08-24
Added button/shortcut for removing all guides
shaderbeast
2019-08-22
Merge pull request #31545 from groud/add_smart_snapping_display
Rémi Verschelde
2019-08-21
Displays smart snapping guides when snapped
Gilles Roudière
2019-08-21
Edit TileMap only with TOOL_SELECT
Tomasz Chabora
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-07-28
Make it so that 2D viewport does not pan while editing tilemaps
Bojidar Marinov
2019-07-15
Use resize cursors when hovering or dragging guides in the 2D editor
Hugo Locurcio
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-05
Allow to change 2D pan hotkey
Tomasz Chabora
2019-05-13
Improve the anchors and margin workflow
Gilles Roudiere
2019-04-15
Implement autokeying in Animation editor.
Juan Linietsky
2019-04-07
Allow panning while moving a node
Tomasz Chabora
2019-04-05
Ability to make CanvasLayers have pseudo 3D depth.
Juan Linietsky
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-16
Fixes drag and drog of image files on scaled nodes
groud
2018-11-11
Fixed various uninitialised member variables in editor plugins.
Ibrahn Sahir
2018-10-30
Add an overlay on editor to display error messages
groud
2018-10-30
Allow the Container children selection but don't allow them to move
groud
2018-10-18
Fixes viewport scrollbars not updating with plugins
groud
2018-10-04
Fix some cppcheck errors
Simon Wenner
2018-10-02
Merge pull request #22329 from DualMatrix/no_select
Rémi Verschelde
2018-09-25
Add both X and Y scale in the scale editor
groud
2018-09-23
Made children of Containers not selectable.
DualMatrix
2018-09-20
Merge pull request #22295 from groud/fix_2D_IK
Juan Linietsky
2018-09-20
Fixes 2D IK
groud
2018-09-20
Added ability to hide edit lock and groups in editor view
DualMatrix
2018-09-19
Fixes polygon editor blocking other editor actions (move, scale...)
groud
2018-09-11
Add a scale mode to the 2D editor
groud
[next]