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path: root/editor/plugins/canvas_item_editor_plugin.h
AgeCommit message (Expand)Author
2022-04-05[Input] Add extra `shortcut_input` input processing step to process Unicode c...bruvzg
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-03-15Separate 2D grid visibility and grid snapHaoyu Qiu
2022-02-23Utilize mouse position when zooming with shortcuts in 2D editorHaoyu Qiu
2022-02-16Update if == NOTIFICATION_* to switch statements to match coding stylemegalobyte
2022-02-15Editor: Cleanup some includes dependenciesRémi Verschelde
2022-02-14Remove most EditorNode constructor parameters and fieldstrollodel
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-10Reorganize inspector layout workflow for Control nodesYuri Sizov
2022-01-27Improve 2D editor's right-click menukobewi
2022-01-23Minor tweaks and fixes to panningkobewi
2022-01-21Add ViewPanner to 2D editorkobewi
2022-01-08Allow showing both left and right side panelsHaoyu Qiu
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-23Move container warning to the toasterkobewi
2021-10-21Remove unimplemented methodsMarcel Admiraal
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-13Merge pull request #51035 from foxydevloper/drag-drop-more-supportRémi Verschelde
2021-08-13Fix some unnecessary includesAaron Franke
2021-08-10Improve drag and drop by supporting more file types & node typesfoxydevloper
2021-08-09Some work on double supportAaron Franke
2021-08-09Use doubles for time in many other placesAaron Franke
2021-08-01Use real_t in editor pluginsAaron Franke
2021-07-27Highlight context menu items at the top of the 2D/3D viewportsHugo Locurcio
2021-06-15Merge pull request #49310 from foxydevloper/add-drag-threshold-select-modeRémi Verschelde
2021-06-05New and improved IK system for Skeleton2DTwistedTwigleg
2021-06-04Add threshold to dragging nodes with select to prevent accidental dragsfox
2021-05-07Rework the TileSet resource and TileMap nodes:Gilles Roudière
2021-02-26Allow to create a node at specific positionTomasz Chabora
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-12-02Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut
2020-09-09Rename ShortCut to Shortcut which is more grammatically correctHugo Locurcio
2020-07-23Merge pull request #37336 from dreamsComeTrue/canvas-editor-change-cursorRémi Verschelde
2020-07-10Add override keywords.Marcel Admiraal
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-06-042D Editor: modified zoom increment to the twelveth root of twojohan
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Rename more 2D and 3D nodes to follow conventionRémi Verschelde
2020-03-26Request immediate refresh of cursor in 2D editor while using shortcutsDominik 'dreamsComeTrue' Jasiński
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-02-11Fix selectable locked itemsTomasz Chabora
2020-02-10Merge pull request #35704 from KoBeWi/free_the_nodesRémi Verschelde
2020-02-10Include locked nodes on selection listTomasz Chabora
2020-02-09Merge pull request #33451 from MCrafterzz/movementHandleRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde