Age | Commit message (Expand) | Author |
2022-11-29 | Use forward-declarations in big editor classes | trollodel |
2022-11-14 | Remove redundant Variant-types initializations | Markus Sauermann |
2022-11-11 | Use forward-declarations in EditorPlugin where possible | trollodel |
2022-11-02 | Unify usage of undo_redo in editor | kobewi |
2022-10-14 | Redraw 2D viewport when scene changes | kobewi |
2022-09-18 | Port remaining connections to callable_mp | Tomasz Chabora |
2022-08-29 | Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH... | Rémi Verschelde |
2022-08-27 | Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED | Aaron Record |
2022-08-26 | Rename `str2var` to `str_to_var` and similar | Micky |
2022-08-22 | Add per-scene UndoRedo | kobewi |
2022-07-30 | Fix default values for rotation snapping in canvas_item_editor_plugin.cpp | SnailRhymer |
2022-07-25 | Code quality: Fix header guards consistency | Rémi Verschelde |
2022-07-20 | Use FlowContainer to handle toolbar overflow more gracefully | Yuri Sizov |
2022-07-14 | Clear drag_selection when drag ends | kobewi |
2022-07-05 | Show the transform operation numbers in 2D | kobewi |
2022-05-25 | Add rounded corners to the contextual toolbar | FireForge |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-05-02 | Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` | Rémi Verschelde |
2022-04-05 | [Input] Add extra `shortcut_input` input processing step to process Unicode c... | bruvzg |
2022-04-04 | Zero initialize all pointer class and struct members | Rémi Verschelde |
2022-03-15 | Separate 2D grid visibility and grid snap | Haoyu Qiu |
2022-02-23 | Utilize mouse position when zooming with shortcuts in 2D editor | Haoyu Qiu |
2022-02-16 | Update if == NOTIFICATION_* to switch statements to match coding style | megalobyte |
2022-02-15 | Editor: Cleanup some includes dependencies | Rémi Verschelde |
2022-02-14 | Remove most EditorNode constructor parameters and fields | trollodel |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker |
2022-02-10 | Reorganize inspector layout workflow for Control nodes | Yuri Sizov |
2022-01-27 | Improve 2D editor's right-click menu | kobewi |
2022-01-23 | Minor tweaks and fixes to panning | kobewi |
2022-01-21 | Add ViewPanner to 2D editor | kobewi |
2022-01-08 | Allow showing both left and right side panels | Haoyu Qiu |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-11-23 | Move container warning to the toaster | kobewi |
2021-10-21 | Remove unimplemented methods | Marcel Admiraal |
2021-08-23 | Entirely removes BIND_VMETHOD in favor of GDVIRTUAL | reduz |
2021-08-13 | Merge pull request #51035 from foxydevloper/drag-drop-more-support | Rémi Verschelde |
2021-08-13 | Fix some unnecessary includes | Aaron Franke |
2021-08-10 | Improve drag and drop by supporting more file types & node types | foxydevloper |
2021-08-09 | Some work on double support | Aaron Franke |
2021-08-09 | Use doubles for time in many other places | Aaron Franke |
2021-08-01 | Use real_t in editor plugins | Aaron Franke |
2021-07-27 | Highlight context menu items at the top of the 2D/3D viewports | Hugo Locurcio |
2021-06-15 | Merge pull request #49310 from foxydevloper/add-drag-threshold-select-mode | Rémi Verschelde |
2021-06-05 | New and improved IK system for Skeleton2D | TwistedTwigleg |
2021-06-04 | Add threshold to dragging nodes with select to prevent accidental drags | fox |
2021-05-07 | Rework the TileSet resource and TileMap nodes: | Gilles Roudière |
2021-02-26 | Allow to create a node at specific position | Tomasz Chabora |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-23 | Rename Control margin to offset | Marcel Admiraal |
2020-12-02 | Initialize class/struct variables with default values in platform/ and editor/ | Rafał Mikrut |