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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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plugins
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canvas_item_editor_plugin.cpp
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Author
2022-01-20
Store panels and docks singletons in their own classes
trollodel
2022-01-18
Merge pull request #56619 from timothyqiu/left-right-palette
Rémi Verschelde
2022-01-18
Merge pull request #47522 from madmiraal/rename-test_width-test_height
Rémi Verschelde
2022-01-12
Use List Initializations for Vectors.
Anilforextra
2022-01-08
Allow showing both left and right side panels
Haoyu Qiu
2022-01-05
Merge pull request #55293 from LlamaLad7/master
Rémi Verschelde
2022-01-05
Fix names of scenes dropped onto viewport
kobewi
2022-01-04
Rename Project Window width and height settings to match their function
Marcel Admiraal
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-21
Editor: Resolve being able to move control nodes in containers using arrow keys
LlamaLad7
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-12-03
Merge pull request #54687 from KoBeWi/where_mouse
Rémi Verschelde
2021-11-30
Mention that Ctrl+Alt with select tool will scale
kobewi
2021-11-27
Fix offset in Viewport drag movement
Pablo Dobarro
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
Move container warning to the toaster
kobewi
2021-11-22
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-09
Merge pull request #54649 from bruvzg/shadows
Rémi Verschelde
2021-11-08
Improve Add Node Here popup
kobewi
2021-11-07
Show mouse position when clicking ruler tool
kobewi
2021-11-06
Fix Label and RichTextLabale text shadows and shadow outlines.
bruvzg
2021-11-03
Merge pull request #54072 from KoBeWi/hrcr_is_ded
Rémi Verschelde
2021-10-28
clang-format: Enable `BreakBeforeTernaryOperators`
Rémi Verschelde
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
Remove node_hrcr hack
kobewi
2021-10-25
Ignore empty Font resources as theme override.
bruvzg
2021-10-12
Merge pull request #53471 from KoBeWi/🥞
Rémi Verschelde
2021-10-07
Implemented SkeletonEditorGizmo
Silc Renew
2021-10-06
Improve editor panning and remove RMB panning
kobewi
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-30
Rename Node's `filename` property to `scene_file_path` for clarity
Hugo Locurcio
2021-09-29
Use functions defined in the their classes.
Anilforextra
2021-09-24
Merge pull request #52430 from AnilBK/vector2-replacements
Rémi Verschelde
2021-09-23
Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-som...
Rémi Verschelde
2021-09-21
Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-09-17
Merge pull request #52458 from jmb462/fix-node-pivot-shortcut-always-active
Rémi Verschelde
2021-09-10
Enable Pixel Snap by default in the 2D editor
Hugo Locurcio
2021-09-07
Fix node pivot shortcut is always active
jmb462
2021-09-07
Use builtin Vector2 functions for calculation of angles.
Anilforextra
2021-08-27
Merge pull request #51962 from LoipesMas/zoom_fix
Max Hilbrunner
2021-08-25
Fix zoom label not being updated
LoipesMas
2021-08-23
Rename polygon editor settings for better display in the Editor Settings
Hugo Locurcio
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-20
Add missing SNAME macro optimization for StringName in some functions
jmb462
2021-08-14
Add support for partial custom editor themes
Yuri Sizov
2021-08-13
Merge pull request #51035 from foxydevloper/drag-drop-more-support
Rémi Verschelde
2021-08-13
Fix some unnecessary includes
Aaron Franke
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