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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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plugins
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canvas_item_editor_plugin.cpp
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Author
2017-11-01
Fix compilation on Visual Studio 2013 again.
scorched
2017-10-30
Merge pull request #12363 from groud/implement_guides
Rémi Verschelde
2017-10-29
Fixes keybord directionnal keys not moving nodes in the 2D editor
Gilles Roudiere
2017-10-24
Implement guides
Gilles Roudiere
2017-10-24
Finished transition of Patch9Rect to NinePatchRect
Indah Sylvia
2017-10-22
Merge pull request #11401 from SaracenOne/snapped_drag
Rémi Verschelde
2017-10-20
Fix compilation on Visual Studio 2013 (#10219).
scorched
2017-10-18
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
Gilles Roudiere
2017-10-13
Added and improved some missing icons, plus some other visual fixes.
Daniel J. Ramirez
2017-10-12
Added and improved some icons, plus some other minor visual fixes.
Daniel J. Ramirez
2017-10-09
Merge pull request #11846 from gabrielformiga/fix-ik-bone-drag
Rémi Verschelde
2017-10-09
Merge pull request #11821 from groud/margins_preset_menu
Rémi Verschelde
2017-10-05
Extends the anchors menu to a presets
Gilles Roudiere
2017-10-04
Fix IK Bone Drag on Viewport
Gabriel
2017-10-03
Fixes the pre drag rect not drawn correctly
Gilles Roudiere
2017-10-02
Merge pull request #11659 from AndreaCatania/prephysics
Andreas Haas
2017-10-02
Merge pull request #11743 from groud/zoom_button_fix
Poommetee Ketson
2017-10-01
Fix bones draw on viewport
Gabriel
2017-10-01
Fix zoom button not zooming on the screen center
Gilles Roudiere
2017-09-30
Merge pull request #11720 from ISylvox/EnhanceExperience-onUsing-DragNDropAss...
Poommetee Ketson
2017-09-30
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
Fixes node2D not lockable/groupable
Gilles Roudiere
2017-09-30
Renamed Patch9Rect (which was expected to be renamed to NinePacthRect) into N...
Indah Sylvia
2017-09-26
Merge pull request #11424 from groud/control_node_presets
Rémi Verschelde
2017-09-25
2DEditor: fix duplicated 'id_pressed' connection
Poommetee Ketson
2017-09-22
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...
Gilles Roudiere
2017-09-22
Merge pull request #11477 from djrm/pr_visuals
Rémi Verschelde
2017-09-22
Fixes the rulers text drawn outside the viewport_base
Gilles Roudiere
2017-09-21
Improved a lot of icons, and some style fixes
Daniel J. Ramirez
2017-09-21
Fix godot spraying errors about a null check
Gilles Roudiere
2017-09-21
Merge pull request #11453 from djrm/pr_visuals
Rémi Verschelde
2017-09-20
Visual tweaks.
Daniel J. Ramirez
2017-09-20
Add missing NULL checks on CanvasItemEditor
Marcelo Fernandez
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-20
Added snapping to spatial drag and drop.
SaracenOne
2017-09-19
Merge pull request #11327 from SaracenOne/drag_meshes
Rémi Verschelde
2017-09-18
Drag and drop for meshes directly and fix drop restriction for non-Texture ob...
SaracenOne
2017-09-18
Add some options and reorganize the 2D editor menus. Makes available forced s...
Gilles Roudiere
2017-09-17
Implement smart snapping. Fixes a bug with anchors single-axis move (when the...
Gilles Roudiere
2017-09-17
Avoid grid step to go below zero
Gilles Roudiere
2017-09-17
Use shift to move anchors on a single axis
Gilles Roudiere
2017-09-17
Implement shortcuts to multiply/divide the grid step
Gilles Roudiere
2017-09-17
Fusion the lock/unlock and the group/ungroup buttons
Gilles Roudiere
2017-09-17
Adds keyboards shortcuts
Gilles Roudiere
2017-09-17
Implements rulers
Gilles Roudiere
2017-09-17
Fixes axis badly displayed with high zooming values
Gilles Roudiere
2017-09-17
Split some functions to make the code more readable (maybe at the price of a ...
Gilles Roudiere
2017-09-17
Make the shortcuts for setting the pivot editable
Gilles Roudiere
2017-09-17
Display draggable anchors only if the parent is not a container
Gilles Roudiere
2017-09-17
Display width and height when dragging a node side
Gilles Roudiere
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