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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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plugins
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canvas_item_editor_plugin.cpp
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Author
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference
Rémi Verschelde
2017-08-27
Merge pull request #10625 from Rubonnek/fixed-leaks
Rémi Verschelde
2017-08-26
Added/Fixed null pointer checks
Wilson E. Alvarez
2017-08-25
Fixed several memory leaks
Wilson E. Alvarez
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-20
Merge pull request #10319 from neikeq/pr-engine-editor-hint
Juan Linietsky
2017-08-19
Removes editor_hint from SceneTree
Ignacio Etcheverry
2017-08-16
Merge pull request #10300 from H4kor/anchor
Rémi Verschelde
2017-08-16
Merge pull request #10307 from Rubonnek/update-argument-names
Rémi Verschelde
2017-08-15
Changed anchor constants to enum, removed ANCHOR_CENTER, fixes #9889
Juan Linietsky
2017-08-13
Avoids inverted anchors
Gilles Roudiere
2017-08-13
Adds a function to set Anchors with a layout preset
Gilles Roudiere
2017-08-13
Added the possibility to move all anchors at once when they are clustered
Gilles Roudiere
2017-08-13
Make anchors snap to each other
Gilles Roudiere
2017-08-13
Displays percentages when dragging anchors
Gilles Roudiere
2017-08-13
Simplifies the canvas editor code
Gilles Roudiere
2017-08-13
Add lines to make understandable when anchors are snapped
Gilles Roudiere
2017-08-13
Snap anchors when dragged, depending on the zoom level
Gilles Roudiere
2017-08-13
Make anchors draggable
Gilles Roudiere
2017-08-13
Add anchor visualization
Gilles Roudiere
2017-08-13
Replace GUI anchor type by a float between 0 and 1
Gilles Roudiere
2017-08-13
Showing anchor icon in editor if control-node is hidden (fixes #9542)
Niko Abeler
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-08-10
Improved add texture as node dialog
Daniel J. Ramirez
2017-08-08
Clean up canvas item when changing state, closes #5977
Juan Linietsky
2017-08-08
Attempt to resolve #4673
Juan Linietsky
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-07-25
Change the grid offset when the snap is set as relative
Gilles Roudiere
2017-07-20
Make uniform resize possible with side (top, left, right, bottom)
Gilles Roudiere
2017-07-20
Replaced the hard-to-understand _select by _select_click_on_empty_area and _s...
Gilles Roudiere
2017-07-20
Generalized _find_canvas_items_at_pos to remove _select_canvas_items_at_pos
Gilles Roudiere
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-18
Fixed button flat behavior when not in normal state.
Daniel J. Ramirez
2017-07-17
-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-17
Merge pull request #9577 from MarianoGnu/master
Rémi Verschelde
2017-07-16
focus box size fix for new theme
toger5
2017-07-14
Add anchor shortcut to fit parent
Mariano Suligoy
2017-07-08
Fix wrong cast to Node2D instead of Control
Rémi Verschelde
2017-07-06
Ability to set rotation and scaling pivot for controls.
Juan Linietsky
2017-06-24
Update some property names for animation keys.
Nuno Donato
2017-06-20
Merge pull request #8407 from Jylhis/popup_item_select_hide
Thomas Herzog
2017-06-08
Add settings to pan canvas editor with scrolling
Sean Bohan
2017-06-04
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-05-23
Fix crash when interacting with the 2d editor
George Marques
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
Merge pull request #8631 from volzhs/editor-theme-custom
Rémi Verschelde
2017-05-09
New customizable editor theme
volzhs
2017-05-07
Implemented scrolling factor for smooth trackpad scrolling
toger5
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