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path: root/editor/plugins/canvas_item_editor_plugin.cpp
AgeCommit message (Expand)Author
2017-09-12Merge pull request #11026 from hpvb/fix-assign-in-ifRémi Verschelde
2017-09-08Remove assignment and declarations in if statementsHein-Pieter van Braam
2017-09-08Fix various assorted warningsHein-Pieter van Braam
2017-09-07Restored auto snapping of controls to pixels, fixes #10847 and probably sever...Juan Linietsky
2017-09-04Merge pull request #10907 from SaracenOne/spatial_edit_dragRémi Verschelde
2017-09-042DEditor: enhance viewport cursor shapePoommetee Ketson
2017-09-03Added support for drag and drop in spatial editor.SaracenOne
2017-09-02Fix use of unitialized variablesHein-Pieter van Braam
2017-09-01Fix signed and unsigned comparisonsHein-Pieter van Braam
2017-08-30added icon updating to most ui elementstoger5
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-27Merge pull request #10591 from Rubonnek/possible-null-ptr-dereferenceRémi Verschelde
2017-08-27Merge pull request #10625 from Rubonnek/fixed-leaksRémi Verschelde
2017-08-26Added/Fixed null pointer checksWilson E. Alvarez
2017-08-25Fixed several memory leaksWilson E. Alvarez
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-20Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky
2017-08-19Removes editor_hint from SceneTreeIgnacio Etcheverry
2017-08-16Merge pull request #10300 from H4kor/anchorRémi Verschelde
2017-08-16Merge pull request #10307 from Rubonnek/update-argument-namesRémi Verschelde
2017-08-15Changed anchor constants to enum, removed ANCHOR_CENTER, fixes #9889Juan Linietsky
2017-08-13Avoids inverted anchorsGilles Roudiere
2017-08-13Adds a function to set Anchors with a layout presetGilles Roudiere
2017-08-13Added the possibility to move all anchors at once when they are clusteredGilles Roudiere
2017-08-13Make anchors snap to each otherGilles Roudiere
2017-08-13Displays percentages when dragging anchorsGilles Roudiere
2017-08-13Simplifies the canvas editor codeGilles Roudiere
2017-08-13Add lines to make understandable when anchors are snappedGilles Roudiere
2017-08-13Snap anchors when dragged, depending on the zoom levelGilles Roudiere
2017-08-13Make anchors draggableGilles Roudiere
2017-08-13Add anchor visualizationGilles Roudiere
2017-08-13Replace GUI anchor type by a float between 0 and 1Gilles Roudiere
2017-08-13Showing anchor icon in editor if control-node is hidden (fixes #9542)Niko Abeler
2017-08-12Updated function argument namesWilson E. Alvarez
2017-08-10Improved add texture as node dialogDaniel J. Ramirez
2017-08-08Clean up canvas item when changing state, closes #5977Juan Linietsky
2017-08-08Attempt to resolve #4673Juan Linietsky
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-25Change the grid offset when the snap is set as relativeGilles Roudiere
2017-07-20Make uniform resize possible with side (top, left, right, bottom)Gilles Roudiere
2017-07-20Replaced the hard-to-understand _select by _select_click_on_empty_area and _s...Gilles Roudiere
2017-07-20Generalized _find_canvas_items_at_pos to remove _select_canvas_items_at_posGilles Roudiere
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-18Fixed button flat behavior when not in normal state.Daniel J. Ramirez
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
2017-07-17Merge pull request #9577 from MarianoGnu/masterRémi Verschelde
2017-07-16focus box size fix for new themetoger5
2017-07-14Add anchor shortcut to fit parentMariano Suligoy
2017-07-08Fix wrong cast to Node2D instead of ControlRémi Verschelde