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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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plugins
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canvas_item_editor_plugin.cpp
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Author
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-09
Merge pull request #54649 from bruvzg/shadows
Rémi Verschelde
2021-11-08
Improve Add Node Here popup
kobewi
2021-11-06
Fix Label and RichTextLabale text shadows and shadow outlines.
bruvzg
2021-11-03
Merge pull request #54072 from KoBeWi/hrcr_is_ded
Rémi Verschelde
2021-10-28
clang-format: Enable `BreakBeforeTernaryOperators`
Rémi Verschelde
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
Remove node_hrcr hack
kobewi
2021-10-25
Ignore empty Font resources as theme override.
bruvzg
2021-10-12
Merge pull request #53471 from KoBeWi/🥞
Rémi Verschelde
2021-10-07
Implemented SkeletonEditorGizmo
Silc Renew
2021-10-06
Improve editor panning and remove RMB panning
kobewi
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-30
Rename Node's `filename` property to `scene_file_path` for clarity
Hugo Locurcio
2021-09-29
Use functions defined in the their classes.
Anilforextra
2021-09-24
Merge pull request #52430 from AnilBK/vector2-replacements
Rémi Verschelde
2021-09-23
Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-som...
Rémi Verschelde
2021-09-21
Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-09-17
Merge pull request #52458 from jmb462/fix-node-pivot-shortcut-always-active
Rémi Verschelde
2021-09-10
Enable Pixel Snap by default in the 2D editor
Hugo Locurcio
2021-09-07
Fix node pivot shortcut is always active
jmb462
2021-09-07
Use builtin Vector2 functions for calculation of angles.
Anilforextra
2021-08-27
Merge pull request #51962 from LoipesMas/zoom_fix
Max Hilbrunner
2021-08-25
Fix zoom label not being updated
LoipesMas
2021-08-23
Rename polygon editor settings for better display in the Editor Settings
Hugo Locurcio
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-20
Add missing SNAME macro optimization for StringName in some functions
jmb462
2021-08-14
Add support for partial custom editor themes
Yuri Sizov
2021-08-13
Merge pull request #51035 from foxydevloper/drag-drop-more-support
Rémi Verschelde
2021-08-13
Fix some unnecessary includes
Aaron Franke
2021-08-10
Improve drag and drop by supporting more file types & node types
foxydevloper
2021-08-09
Use doubles for time in many other places
Aaron Franke
2021-08-05
Shortcut: Rename `shortcut` property to `event`
Rémi Verschelde
2021-08-03
Merge pull request #51006 from foxydevloper/drag-drop-naming
Rémi Verschelde
2021-08-01
Use real_t in editor plugins
Aaron Franke
2021-08-01
Prevent warning spam to console when dragging a CanvasItem in container
Yuri Roubinsky
2021-07-30
Merge pull request #35891 from Calinou/editor-viewport-highlight-context-menus
Rémi Verschelde
2021-07-30
Make the focus outline translucent for editor viewports
Hugo Locurcio
2021-07-29
Make drag and drop into viewport add to root node by default
foxydevloper
2021-07-29
Name nodes added from drag & drop by `name_casing`
foxydevloper
2021-07-28
Improve the 2D editor ruler display
Hugo Locurcio
2021-07-27
Highlight context menu items at the top of the 2D/3D viewports
Hugo Locurcio
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-24
Merge pull request #50791 from foxydevloper/select-mode-tooltip-improvation
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
Improve select tool's tooltip
foxydevloper
2021-07-20
Merge pull request #50498 from LightningAA/zoom-out-alt-4.0
Rémi Verschelde
2021-07-18
Optimize StringName usage
reduz
2021-07-16
Add shift + [1-5] keyboard shortcuts to zoom out
Lightning_A
2021-07-16
Tweak editor select mode drag threshold for better usability
Hugo Locurcio
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