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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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plugins
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canvas_item_editor_plugin.cpp
Age
Commit message (
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Author
2017-10-13
Added and improved some missing icons, plus some other visual fixes.
Daniel J. Ramirez
2017-10-12
Added and improved some icons, plus some other minor visual fixes.
Daniel J. Ramirez
2017-10-09
Merge pull request #11846 from gabrielformiga/fix-ik-bone-drag
Rémi Verschelde
2017-10-09
Merge pull request #11821 from groud/margins_preset_menu
Rémi Verschelde
2017-10-05
Extends the anchors menu to a presets
Gilles Roudiere
2017-10-04
Fix IK Bone Drag on Viewport
Gabriel
2017-10-03
Fixes the pre drag rect not drawn correctly
Gilles Roudiere
2017-10-02
Merge pull request #11659 from AndreaCatania/prephysics
Andreas Haas
2017-10-02
Merge pull request #11743 from groud/zoom_button_fix
Poommetee Ketson
2017-10-01
Fix bones draw on viewport
Gabriel
2017-10-01
Fix zoom button not zooming on the screen center
Gilles Roudiere
2017-09-30
Merge pull request #11720 from ISylvox/EnhanceExperience-onUsing-DragNDropAss...
Poommetee Ketson
2017-09-30
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
Fixes node2D not lockable/groupable
Gilles Roudiere
2017-09-30
Renamed Patch9Rect (which was expected to be renamed to NinePacthRect) into N...
Indah Sylvia
2017-09-26
Merge pull request #11424 from groud/control_node_presets
Rémi Verschelde
2017-09-25
2DEditor: fix duplicated 'id_pressed' connection
Poommetee Ketson
2017-09-22
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...
Gilles Roudiere
2017-09-22
Merge pull request #11477 from djrm/pr_visuals
Rémi Verschelde
2017-09-22
Fixes the rulers text drawn outside the viewport_base
Gilles Roudiere
2017-09-21
Improved a lot of icons, and some style fixes
Daniel J. Ramirez
2017-09-21
Fix godot spraying errors about a null check
Gilles Roudiere
2017-09-21
Merge pull request #11453 from djrm/pr_visuals
Rémi Verschelde
2017-09-20
Visual tweaks.
Daniel J. Ramirez
2017-09-20
Add missing NULL checks on CanvasItemEditor
Marcelo Fernandez
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-19
Merge pull request #11327 from SaracenOne/drag_meshes
Rémi Verschelde
2017-09-18
Drag and drop for meshes directly and fix drop restriction for non-Texture ob...
SaracenOne
2017-09-18
Add some options and reorganize the 2D editor menus. Makes available forced s...
Gilles Roudiere
2017-09-17
Implement smart snapping. Fixes a bug with anchors single-axis move (when the...
Gilles Roudiere
2017-09-17
Avoid grid step to go below zero
Gilles Roudiere
2017-09-17
Use shift to move anchors on a single axis
Gilles Roudiere
2017-09-17
Implement shortcuts to multiply/divide the grid step
Gilles Roudiere
2017-09-17
Fusion the lock/unlock and the group/ungroup buttons
Gilles Roudiere
2017-09-17
Adds keyboards shortcuts
Gilles Roudiere
2017-09-17
Implements rulers
Gilles Roudiere
2017-09-17
Fixes axis badly displayed with high zooming values
Gilles Roudiere
2017-09-17
Split some functions to make the code more readable (maybe at the price of a ...
Gilles Roudiere
2017-09-17
Make the shortcuts for setting the pivot editable
Gilles Roudiere
2017-09-17
Display draggable anchors only if the parent is not a container
Gilles Roudiere
2017-09-17
Display width and height when dragging a node side
Gilles Roudiere
2017-09-17
Draw a ghost rect when dragging nodes if it's rotated/scaled
Gilles Roudiere
2017-09-17
Displays margins values when moving the node
Gilles Roudiere
2017-09-14
adds display of old bounding box as suggested by Zephilinox in issue #10936
poke1024
2017-09-14
sprite selection rectangle updates again (fixes issue 10936)
poke1024
2017-09-12
Merge pull request #11026 from hpvb/fix-assign-in-if
Rémi Verschelde
2017-09-08
Remove assignment and declarations in if statements
Hein-Pieter van Braam
2017-09-08
Fix various assorted warnings
Hein-Pieter van Braam
2017-09-07
Restored auto snapping of controls to pixels, fixes #10847 and probably sever...
Juan Linietsky
2017-09-04
Merge pull request #10907 from SaracenOne/spatial_edit_drag
Rémi Verschelde
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