Age | Commit message (Expand) | Author |
2017-09-12 | Merge pull request #11026 from hpvb/fix-assign-in-if | Rémi Verschelde |
2017-09-08 | Remove assignment and declarations in if statements | Hein-Pieter van Braam |
2017-09-08 | Fix various assorted warnings | Hein-Pieter van Braam |
2017-09-07 | Restored auto snapping of controls to pixels, fixes #10847 and probably sever... | Juan Linietsky |
2017-09-04 | Merge pull request #10907 from SaracenOne/spatial_edit_drag | Rémi Verschelde |
2017-09-04 | 2DEditor: enhance viewport cursor shape | Poommetee Ketson |
2017-09-03 | Added support for drag and drop in spatial editor. | SaracenOne |
2017-09-02 | Fix use of unitialized variables | Hein-Pieter van Braam |
2017-09-01 | Fix signed and unsigned comparisons | Hein-Pieter van Braam |
2017-08-30 | added icon updating to most ui elements | toger5 |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-27 | Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference | Rémi Verschelde |
2017-08-27 | Merge pull request #10625 from Rubonnek/fixed-leaks | Rémi Verschelde |
2017-08-26 | Added/Fixed null pointer checks | Wilson E. Alvarez |
2017-08-25 | Fixed several memory leaks | Wilson E. Alvarez |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-08-20 | Merge pull request #10319 from neikeq/pr-engine-editor-hint | Juan Linietsky |
2017-08-19 | Removes editor_hint from SceneTree | Ignacio Etcheverry |
2017-08-16 | Merge pull request #10300 from H4kor/anchor | Rémi Verschelde |
2017-08-16 | Merge pull request #10307 from Rubonnek/update-argument-names | Rémi Verschelde |
2017-08-15 | Changed anchor constants to enum, removed ANCHOR_CENTER, fixes #9889 | Juan Linietsky |
2017-08-13 | Avoids inverted anchors | Gilles Roudiere |
2017-08-13 | Adds a function to set Anchors with a layout preset | Gilles Roudiere |
2017-08-13 | Added the possibility to move all anchors at once when they are clustered | Gilles Roudiere |
2017-08-13 | Make anchors snap to each other | Gilles Roudiere |
2017-08-13 | Displays percentages when dragging anchors | Gilles Roudiere |
2017-08-13 | Simplifies the canvas editor code | Gilles Roudiere |
2017-08-13 | Add lines to make understandable when anchors are snapped | Gilles Roudiere |
2017-08-13 | Snap anchors when dragged, depending on the zoom level | Gilles Roudiere |
2017-08-13 | Make anchors draggable | Gilles Roudiere |
2017-08-13 | Add anchor visualization | Gilles Roudiere |
2017-08-13 | Replace GUI anchor type by a float between 0 and 1 | Gilles Roudiere |
2017-08-13 | Showing anchor icon in editor if control-node is hidden (fixes #9542) | Niko Abeler |
2017-08-12 | Updated function argument names | Wilson E. Alvarez |
2017-08-10 | Improved add texture as node dialog | Daniel J. Ramirez |
2017-08-08 | Clean up canvas item when changing state, closes #5977 | Juan Linietsky |
2017-08-08 | Attempt to resolve #4673 | Juan Linietsky |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia |
2017-07-25 | Change the grid offset when the snap is set as relative | Gilles Roudiere |
2017-07-20 | Make uniform resize possible with side (top, left, right, bottom) | Gilles Roudiere |
2017-07-20 | Replaced the hard-to-understand _select by _select_click_on_empty_area and _s... | Gilles Roudiere |
2017-07-20 | Generalized _find_canvas_items_at_pos to remove _select_canvas_items_at_pos | Gilles Roudiere |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-07-18 | Fixed button flat behavior when not in normal state. | Daniel J. Ramirez |
2017-07-17 | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky |
2017-07-17 | Merge pull request #9577 from MarianoGnu/master | Rémi Verschelde |
2017-07-16 | focus box size fix for new theme | toger5 |
2017-07-14 | Add anchor shortcut to fit parent | Mariano Suligoy |
2017-07-08 | Fix wrong cast to Node2D instead of Control | Rémi Verschelde |