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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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plugins
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canvas_item_editor_plugin.cpp
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Author
2020-10-02
Merge pull request #42451 from Duroxxigar/rename-toplevel
Rémi Verschelde
2020-10-01
Fix scale cursor rotation and handle diagonal ones
Gilles Roudière
2020-10-01
Renamed toplevel to be top_level
Duroxxigar
2020-09-29
Make the pressed autokey icon red to emphasize its "recording" status
Hugo Locurcio
2020-09-27
Merge pull request #42373 from groud/draw_selection_last
Rémi Verschelde
2020-09-27
Draw selected item on top of everything else
Gilles Roudière
2020-09-27
Fix error when dragging anchors with parent's size == 0
Gilles Roudière
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-08-25
Fixed node scaling arrows being wrong
SekoiaTree
2020-07-23
Merge pull request #37336 from dreamsComeTrue/canvas-editor-change-cursor
Rémi Verschelde
2020-07-20
Prevent multiple Controls moving inside container
Tomasz Chabora
2020-07-13
Merge pull request #40297 from jiteshvm/texture-dialog-size
Rémi Verschelde
2020-07-11
change minimum horizontal size from 200 to 240
Jitesh
2020-07-11
Prefer the highlight version of the "GuiTabIcon" icon for buttons, and make t...
Michael Alexsander
2020-06-26
Merge pull request #39754 from akien-mga/canvasitemeditor-fix-dropped-scenes-...
Rémi Verschelde
2020-06-25
Merge pull request #39482 from asmaloney/fix-scrollwheel-zoom-macos
Rémi Verschelde
2020-06-22
CanvasItemEditor: Fix losing position for drag'n'dropped scenes
Rémi Verschelde
2020-06-20
Merge pull request #39687 from Calinou/2d-editor-shift-horizontal-scroll
Rémi Verschelde
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-19
Scroll horizontally when holding Shift with Scroll to Pan enabled
Hugo Locurcio
2020-06-18
[macOS] Control key + scroll wheel should zoom not pan
Andy Maloney
2020-06-04
2D Editor: modified zoom increment to the twelveth root of two
johan
2020-06-03
Change OK text in snap dialog to OK
Aaron Franke
2020-05-29
Merge pull request #39051 from Xrayez/geometry-split
Rémi Verschelde
2020-05-27
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-26
Add shortcut for Pan Mode (G)
Rémi Verschelde
2020-05-21
Fix moving 2D node with mouse after using arrow keys
Dominik 'dreamsComeTrue' Jasiński
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
New lightmapper
Juan Linietsky
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-29
[Core] Rename linear_interpolate to lerp
Aaron Franke
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-15
Added selection outline to locked nodes.
Eric M
2020-04-13
Relative scale snapping 2D
Marcus Elg
2020-04-03
Merge pull request #37505 from YeldhamDev/viewcont_rename
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-04-01
Rename ViewportContainer to SubViewportContainer
Michael Alexsander
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-26
Request immediate refresh of cursor in 2D editor while using shortcuts
Dominik 'dreamsComeTrue' Jasiński
2020-03-26
Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
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