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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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plugins
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canvas_item_editor_plugin.cpp
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2019-08-22
Merge pull request #31545 from groud/add_smart_snapping_display
Rémi Verschelde
2019-08-21
Displays smart snapping guides when snapped
Gilles Roudière
2019-08-21
Edit TileMap only with TOOL_SELECT
Tomasz Chabora
2019-08-15
Add an outline to box selection rectangles for better visibility
Hugo Locurcio
2019-08-13
Reorganize various menus for consistency and conciseness
Hugo Locurcio
2019-07-30
Merge pull request #30938 from nobuyukinyuu/2d-editor-zoom-p1
Rémi Verschelde
2019-07-29
Changes default coarse 2d zoom level from 1.5 to sqrt(2).
nobuyuki_nyuu
2019-07-28
Make it so that 2D viewport does not pan while editing tilemaps
Bojidar Marinov
2019-07-22
Merge pull request #30713 from bojidar-bg/30615-trackpad-2d-viewport
Rémi Verschelde
2019-07-20
Improve touchpad support in 2d editor viewport
Bojidar Marinov
2019-07-20
Merge pull request #30576 from qarmin/lgtm_coverage
Rémi Verschelde
2019-07-20
Changed some code showed in LGTM and Coverage
qarmin
2019-07-16
Lower priority of anchor helper input
Cameron Reikes
2019-07-15
Use resize cursors when hovering or dragging guides in the 2D editor
Hugo Locurcio
2019-07-11
Improve line drawing in the 2D editor
Hugo Locurcio
2019-06-27
Merge pull request #30103 from groud/center_2D_editor
Rémi Verschelde
2019-06-27
Merge pull request #29941 from qarmin/redundant_code_and_others
Rémi Verschelde
2019-06-26
Centers the 2D viewport in the editor
Gilles Roudière
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-25
Allow to remove 2D editor limits
Tomasz Chabora
2019-06-18
Merge pull request #29489 from groud/fixes_nan
Rémi Verschelde
2019-06-05
Allow to change 2D pan hotkey
Tomasz Chabora
2019-06-04
Fixes NaN errors with anchors mode
Gilles Roudière
2019-05-30
Fix constant redrawing of the editor when selecting a Control in a Container
Bojidar Marinov
2019-05-23
Merge pull request #29109 from RandomShaper/fix_onion_skinning
Rémi Verschelde
2019-05-21
Add undo/redo to Node2D bone creation
Michael Alexsander Silva Dias
2019-05-20
Remove ghost of canvas zoom controls during onion skinning
Pedro J. Estébanez
2019-05-20
Fix canvas zoom controls lazy position update
Pedro J. Estébanez
2019-05-13
Improve the anchors and margin workflow
Gilles Roudiere
2019-05-01
Merge pull request #27676 from qarmin/small_fixes_2
Rémi Verschelde
2019-04-30
Merge pull request #27707 from Calinou/tweak-message-wording
Rémi Verschelde
2019-04-26
Undo support for locking and grouping for both 2D and 3D
Sintinium
2019-04-22
Merge pull request #27673 from qarmin/small_fixes
Rémi Verschelde
2019-04-22
Fix rotation offset/snap fields being cut off in Configure Snap dialog
Hugo Locurcio
2019-04-21
Improve wording of various messages and make casing more consistent
Hugo Locurcio
2019-04-20
Small ux improvement
Guilherme Felipe
2019-04-15
Implement autokeying in Animation editor.
Juan Linietsky
2019-04-08
Small fixes, mostly dupicated code
qarmin
2019-04-07
Allow panning while moving a node
Tomasz Chabora
2019-04-05
Merge pull request #27330 from qarmin/fix_bones_not_showing_after_create
Rémi Verschelde
2019-04-05
Merge pull request #27677 from akien-mga/Wimplicit-fallthrough
Rémi Verschelde
2019-04-05
Ability to make CanvasLayers have pseudo 3D depth.
Juan Linietsky
2019-04-05
Fix -Wimplicit-fallthrough warnings from GCC 8
Rémi Verschelde
2019-04-04
Small fixes to static analyzer bugs
qarmin
2019-04-04
Merge pull request #27567 from Calinou/selection-boxes-use-accent-color
Rémi Verschelde
2019-03-31
Use the editor theme's accent color for 2D/3D selections and rotations
Hugo Locurcio
2019-03-22
Show bones after creating
qarmin
2019-03-06
Do not lose focus when moving through scene tree
qarmin
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-14
Fix 2 more UBSAN issues (#25217).
marxin
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