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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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asset_library_editor_plugin.cpp
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Author
2021-01-28
Unify URI encoding/decoding and add to C#
Aaron Franke
2021-01-15
Move the asset library API URLs to the Editor Settings
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Editor: Fix invalid use of Node::get_viewport() after rename of EditorNode::g...
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-12-14
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-12-09
Asset Library: Scroll up the ScrollContainer after page load
Marcus Brummer
2020-11-23
Implement new shortcuts system.
Eric M
2020-09-29
Automatically start searching in the asset library when entering text
Hugo Locurcio
2020-07-14
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...
Stijn Hinlopen
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-03
Signals: Fix some regressions from #36426
Rémi Verschelde
2020-03-01
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-23
Mention version compatibility when there are no results in the assetlib
Hugo Locurcio
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-10
Merge pull request #33815 from Calinou/assetlib-focus-search-shortcut
Rémi Verschelde
2020-02-06
Merge pull request #35068 from akien-mga/containers-mouse-filter-pass
Rémi Verschelde
2020-02-05
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-01-21
Fix asset library video play overlay not being centered on the thumbnail
Eric Rybicki
2020-01-18
AssetLibrary when the download size is unknown:
dankan1890
2020-01-15
Fixes AssetLib crash when JPG module is disabled
Haoyu Qiu
2020-01-13
Use MOUSE_FILTER_PASS for all containers (but PanelContainer)
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-24
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-12-16
Center error icon vertically in AssetLib
Haoyu Qiu
2019-12-13
Make more editor strings translatable
Haoyu Qiu
2019-11-22
Make Ctrl+F focus the editor asset library's search field
Hugo Locurcio
2019-10-26
Display a message if no results are found in the asset library
Hugo Locurcio
2019-10-10
Remove dependency on the editor directory being in the build's include path.
Marcel Admiraal
2019-09-03
Improve sorting options in the asset library
Hugo Locurcio
2019-09-02
Refresh the asset library only once on startup
Hugo Locurcio
2019-08-30
Increase line spacing in the editor help and asset library descriptions
Hugo Locurcio
2019-08-29
Minor cleanup of the AssetLib's asset dialog
Michael Alexsander Silva Dias
2019-08-28
AssetLib minor fixes and enhancements
Michael Alexsander Silva Dias
2019-08-27
Merge pull request #31722 from Calinou/assetlib-improve-image-loading-speed
Rémi Verschelde
2019-08-27
Display a "broken file" icon for missing images in the asset library
Hugo Locurcio
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