index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
plugins
/
asset_library_editor_plugin.cpp
Age
Commit message (
Expand
)
Author
2022-07-19
Merge pull request #59301 from fire-forge/layout-preset-full-rect
Rémi Verschelde
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-18
Use integer types in Image and ImageTexture methods
FireForge
2022-07-13
Merge pull request #62827 from fire-forge/ok-cancel
Rémi Verschelde
2022-07-09
Seperate filter and description in FileDialog.add_filter()
FireForge
2022-07-09
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-07-08
Add static methods for creating Image and ImageTexture
kobewi
2022-07-02
Make asset library's column count dynamic
python273
2022-07-01
Stretch image on resize in asset description dialog
Kirill
2022-06-30
[AssetLib] Fix crash in Web editor.
Fabio Alessandrelli
2022-05-28
Use consistent casing in editor filter/search bars
FireForge
2022-05-19
Tweaks to improve the Project Manager display at small sizes
Aaron Franke
2022-05-04
Handle AssetLib repository config error
Haoyu Qiu
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-05
[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-03-24
Add TTR context for pagination button texts
Haoyu Qiu
2022-03-15
Remove extra borders from the AssetLib plugin
Michael Alexsander
2022-03-12
Allow negative indexes in ItemList and PopupMenu
kobewi
2022-03-06
Remove duplicate editor settings definitions
kobewi
2022-02-16
Update if == NOTIFICATION_* to switch statements to match coding style
megalobyte
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-01-21
Update AssetLib network settings when Editor Settings change
Haoyu Qiu
2022-01-19
Fix Asset Library UX when an asset is being downloaded
Yuri Sizov
2022-01-19
Make assets in progress open the next step instead of erring
Yuri Sizov
2022-01-16
Fix assetlib crash
Yuri Roubinsky
2022-01-16
Fix theming update in several editor classes
Yuri Roubinsky
2022-01-07
Rename TextureRect.expand to ignore_texture_size
kobewi
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-16
Merge pull request #55747 from timothyqiu/editor-proxy
Fabio Alessandrelli
2021-12-11
Allow selection in asset description
jabcross
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-09
Add proxy support for the editor
Haoyu Qiu
2021-12-07
ScrollContainer's scrollbar visibility is now enum
kobewi
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-16
Remove bbcode_text from RichTextLabel
HaSa1002
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
Clarify the purpose of the default asset library URLs in the editor
Hugo Locurcio
2021-07-18
Optimize StringName usage
reduz
2021-07-12
Automatically display the installer after downloading an asset
Hugo Locurcio
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
Consolidate JSON, JSONParseResults and JSONParser into JSON
Marcel Admiraal
2021-05-31
Implement shader caching
reduz
[next]