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path: root/editor/plugins/animation_tree_editor_plugin.h
AgeCommit message (Expand)Author
2022-11-18change root motion track candidating methodSilc Renew
2022-09-14Fix redraw timing in AnimationBlendTreeEditorSilc Renew
2022-07-31Extract EditorResourceConversionPlugin into its own source files and clean up...Yuri Sizov
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-02-15Editor: Cleanup some includes dependenciesRémi Verschelde
2022-02-14Remove most EditorNode constructor parameters and fieldstrollodel
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-07-10Add override keywords.Marcel Admiraal
2020-07-02Remove oversized margins in the AnimationTree editorMichael Alexsander
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-06-19Made use of semicolons more consitent, fixed formattingJohnJLight
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-08-29Add missing copyright headersRémi Verschelde
2018-08-20Massive rewrite to AnimationTree. Many APIs changed in order to:Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-12Updated function argument namesWilson E. Alvarez
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde