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path: root/editor/plugins/animation_tree_editor_plugin.cpp
AgeCommit message (Expand)Author
2022-02-14Remove most EditorNode constructor parameters and fieldstrollodel
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Fix some containers disabling wrong scrollbarskobewi
2021-12-07ScrollContainer's scrollbar visibility is now enumkobewi
2021-10-07Fix make sub-resource crash in AnimationTreeEditorHaoyu Qiu
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-19Make various strings translatablefoxydevloper
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-07-23Small naming and tooltip tweaksMichael Alexsander
2020-07-02Remove oversized margins in the AnimationTree editorMichael Alexsander
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-11thirdparty: Cleanup after #38386, document provenance and copyrightRémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-12ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky
2020-01-12Fixes min size of various editor plugins on HiDPIHaoyu Qiu
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-07-11Fix AnimationTree editor messing up parameters when nestedBojidar Marinov
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-18Merge pull request #24427 from guilhermefelipecgs/fix_bread_crumbRémi Verschelde
2018-12-17Make the AnimationTree editor's path section more obviousMichael Alexsander Silva Dias
2018-12-17Fix bread crumb of AnimationTreeGuilherme Felipe
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-29Add missing copyright headersRémi Verschelde
2018-08-20Massive rewrite to AnimationTree. Many APIs changed in order to:Juan Linietsky
2018-04-22Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio
2018-03-28Fixed some popups not shrinking their size back when losing items.Michael Alexsander Silva Dias
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-23Add more translatable text for editor plugins.geequlim
2017-11-21Allow for getting/setting indexed properties of objects using get/set_indexedBojidar Marinov
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-16Add missing icons in animation tree editorGuilherme Felipe
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-25Editor: Add some more translatable strings.Andreas Haas
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-20Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky