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path: root/editor/plugins/animation_state_machine_editor.h
AgeCommit message (Expand)Author
2022-04-20Fix more issues found by cppcheck.bruvzg
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-03-11Use get_cursor_shape for identifying the cursor shape in AnimationNodeStateMa...Markus Sauermann
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-01-29Make AnimationTree delta argument force double in coreSilc 'Tokage' Renew
2022-01-27More time parameters change type float to doubleSilc 'Tokage' Renew
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-02Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut
2020-07-10Add override keywords.Marcel Admiraal
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-26Popups have also been converted to windowsJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-04-23[StateMachine] Fix play positionGuilherme Felipe
2019-01-13Show play position of sub state machineGuilherme Felipe
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-18Small fixes for the AnimationTree editorMichael Alexsander Silva Dias
2018-08-29Add missing copyright headersRémi Verschelde
2018-08-20Massive rewrite to AnimationTree. Many APIs changed in order to:Juan Linietsky
2018-06-25State machine animation nodeJuan Linietsky