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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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animation_player_editor_plugin.h
Age
Commit message (
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Author
2022-09-29
Animation editor: Disable onion skinning temporarily due to rendering bug
Rémi Verschelde
2022-08-22
Add per-scene UndoRedo
kobewi
2022-05-17
Fix errors and improve UX relating to new animation libraries
SnailRhymer
2022-04-11
Implement Animation Libraries
reduz
2022-04-05
[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-03-10
Fix some Animation panel icons not updating after theme change
Haoyu Qiu
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-14
Merge pull request #57306 from trollodel/remove_editornode_param
Rémi Verschelde
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
Make duplicate animation prompt for new name
Haoyu Qiu
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-19
[Editor] Move some animation specific keying logic out of inspector.
Fabio Alessandrelli
2022-01-04
Add option to paste animation as duplicate
Tomasz Chabora
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-10-21
Remove unimplemented methods
Marcel Admiraal
2021-10-07
Implemented SkeletonEditorGizmo
Silc Renew
2021-09-14
Fix 3D Onion skinning missing
Kerrad Yanis
2021-08-23
Allow to load multiple animations at once
Tomasz Chabora
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-03-21
Allow to move timeline without moving animation
Tomasz Chabora
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-20
Add animation reset track feature
Pedro J. Estébanez
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-07-10
Add override keywords.
Marcel Admiraal
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-02-28
Signals: Fix signals error prints for the new signal system
Mateo Dev .59
2020-02-23
Signals: Fix invalid connections to missing callbacks
Rémi Verschelde
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-10-01
Automatically seek timeline in selected animation
Tomasz Chabora
2019-09-04
Add informational messages to various editors
Michael Alexsander Silva Dias
2019-09-02
Implement precise snapping in the animation editor
Hugo Locurcio
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-06
Improve snapping in the animation editor
Hugo Locurcio
2019-06-19
Fix minor onion layering control errors
Michael Alexsander Silva Dias
2019-05-31
Revert "Fix AnimationPlayer editor length and step synchronization"
volzhs
2019-05-27
Actually fix animation editor's bottom panel button not being pressed on cert...
Michael Alexsander Silva Dias
2019-05-25
Fix animation editor's bottom panel button not being pressed on certain occas...
Michael Alexsander Silva Dias
2019-05-24
Merge pull request #24771 from timoschwarzer/animation-player-editor-pos-drag...
Rémi Verschelde
2019-05-14
Make "Onion Skinning" toggle its own button
Michael Alexsander Silva Dias
2019-05-06
Fix AnimationPlayer editor length and step synchronization
Timo Schwarzer
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-18
Fixes drawing of the 2D plugins on the 3D view
groud
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-25
Implement onion skinning for the animation editor
Pedro J. Estébanez
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
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