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path: root/editor/plugins/abstract_polygon_2d_editor.cpp
AgeCommit message (Expand)Author
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-12Use "enum class" for input enumsAaron Franke
2021-08-23Rename polygon editor settings for better display in the Editor SettingsHugo Locurcio
2021-08-14Use get_global_* functions instead of using transforms.Anilforextra
2021-07-18Optimize StringName usagereduz
2021-05-07Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-03-12Update viewport after Polygon2D deselectedmujpao
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-14Rename AcceptDialog get_ok() to get_ok_button()Marcel Admiraal
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-09-04Make PosVertex to Vertex slicing explicit.Marcel Admiraal
2020-06-25Fix accidental duplication of Polygon2D start pointMaganty Rushyendra
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-05-27Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-11Bugfixes and ability to better specify filter and repeat modes everywhere.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-24Cleans up headers included in editor_node.hHaoyu Qiu
2019-08-18Improve the appearance of 2D path editorsHugo Locurcio
2019-07-11Improve line drawing in the 2D editorHugo Locurcio
2019-06-26Some code changed with Clang-Tidyqarmin
2019-04-16Move vertex along a single axis while editing and holding shiftMatheus Lima Cunha
2019-03-11Display vertex number when hovering point in collision polygonMartin Wallin
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-02-16Fix Polygon2D Editor interacting with its buttons too soonMichael Alexsander Silva Dias
2019-02-16Better and non-buggy Polygon2D editing disablingMichael Alexsander Silva Dias
2019-02-16Revert "Disallow polygon2D editing if internal vertices exists, as suggested ...Michael Alexsander Silva Dias
2019-02-13Disallow polygon2D editing if internal vertices exists, as suggested in #24853Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-12Merge pull request #24109 from remorse107/godotengine-path2d-editor-fixRémi Verschelde
2018-12-11Moved member variables to initializer listWilson E. Alvarez
2018-12-07Fixed an issue with the Path2D plugin editor not supporting the capability to...Robert Morse
2018-12-06General enhancements to the Polygon2D, TextureRegion, and TileSet editorsMichael Alexsander Silva Dias
2018-11-13It is now possible to cancel on 2D polygon editor. RMB (previously close) and...Juan Linietsky
2018-10-18Fixes viewport scrollbars not updating with pluginsgroud
2018-09-20Merge pull request #22225 from groud/fix_draw_on_viewportRémi Verschelde
2018-09-19Fixes polygon editor blocking other editor actions (move, scale...)groud
2018-09-18Fixes drawing of the 2D plugins on the 3D viewgroud