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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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node_dock.cpp
Age
Commit message (
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Author
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-11-02
Unify usage of undo_redo in editor
kobewi
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-22
Add per-scene UndoRedo
kobewi
2022-06-16
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...
bruvzg
2022-02-16
Update if == NOTIFICATION_* to switch statements to match coding style
megalobyte
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-20
Store panels and docks singletons in their own classes
trollodel
2022-01-04
Merge pull request #53313 from KoBeWi/debinded_konnekt
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-10-04
Add support for unbinding in connection dialog
kobewi
2021-07-18
Optimize StringName usage
reduz
2021-07-04
Improvements to Label's layout options
Hendrik Brucker
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-01-21
Clip text in NodeDock toolbuttons to prevent dock size changes
Eric Rybicki
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-24
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-10-16
Allow Label autowrap to cut words when they exceed line width
PouleyKetchoupp
2019-08-17
Minor improvements to the Node dock
Michael Alexsander Silva Dias
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-26
Fix not being able to select an editor layout created in another language.
Michael Alexsander Silva Dias
2017-10-12
Added and improved some icons, plus some other minor visual fixes.
Daniel J. Ramirez
2017-08-30
added icon updating to most ui elements
toger5
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-18
Update script signals in real-time when script changes. Fixes #8980
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde