Age | Commit message (Expand) | Author |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-01-21 | Clip text in NodeDock toolbuttons to prevent dock size changes | Eric Rybicki |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-24 | Cleans up headers included in editor_node.h | Haoyu Qiu |
2019-10-16 | Allow Label autowrap to cut words when they exceed line width | PouleyKetchoupp |
2019-08-17 | Minor improvements to the Node dock | Michael Alexsander Silva Dias |
2019-06-26 | Some code changed with Clang-Tidy | qarmin |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-11-26 | Fix not being able to select an editor layout created in another language. | Michael Alexsander Silva Dias |
2017-10-12 | Added and improved some icons, plus some other minor visual fixes. | Daniel J. Ramirez |
2017-08-30 | added icon updating to most ui elements | toger5 |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-18 | Update script signals in real-time when script changes. Fixes #8980 | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |