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path: root/editor/multi_node_edit.h
AgeCommit message (Expand)Author
2022-09-05Improvements to multi-node editingFireForge
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-12-02Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-10Keep focus on the top-most node for multi-selection in scene treePouleyKetchoupp
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde