Age | Commit message (Expand) | Author |
2021-08-22 | MultiNodeEdit Fix setting NodePath | kleonc |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-09 | Cleanup unused engine code | Tomasz Chabora |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-11-22 | Fix typos with codespell | Rémi Verschelde |
2019-11-10 | Keep focus on the top-most node for multi-selection in scene tree | PouleyKetchoupp |
2019-07-05 | MultiNodeEdit now only shows properties with the exact same PropertyInfo data | LikeLakers2 |
2019-06-26 | Some code changed with Clang-Tidy | qarmin |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-18 | Ensure multinode undo redo merges ends for operation, fixes #19010 | Juan Linietsky |
2018-09-23 | Removed obsoleted core/helper/value_evaluator.h and moved math_fieldwise to c... | DualMatrix |
2018-05-15 | -New inspector. | Juan Linietsky |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |