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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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inspector_dock.cpp
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Author
2023-03-16
Fix error when opening Inspector's dots menu
Haoyu Qiu
2023-02-13
Fix corrupt undo after making sub-resources unique
kobewi
2023-01-22
Rework EditorPlugin editing logic
kobewi
2023-01-16
Add EditorUndoRedoManager singleton
kobewi
2023-01-08
Add Show in FileSystem option in the inspector
kobewi
2023-01-08
Merge pull request #70923 from KoBeWi/actual_resource
Rémi Verschelde
2023-01-06
Fix unreadable text in Make Sub-Resources Unique window
Haoyu Qiu
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2023-01-04
Refactor inspector code for getting resource
kobewi
2022-11-17
Merge pull request #63601 from YeldhamDev/tooltip_stuff
Rémi Verschelde
2022-11-16
Remove more instances of 'instance' being used as a verb
VolTer
2022-11-12
Small changes to some tooltips
Michael Alexsander
2022-11-02
Unify usage of undo_redo in editor
kobewi
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-09-05
Improvements to multi-node editing
FireForge
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-23
Disable editing properties in foreign resources
SaracenOne
2022-08-22
Add per-scene UndoRedo
kobewi
2022-07-31
Merge pull request #63429 from RandomShaper/indicate_overridden
Rémi Verschelde
2022-07-31
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-30
Improve usability of non-default values in the property inspector
Pedro J. Estébanez
2022-07-29
Merge pull request #43081 from KoBeWi/property_keeper
Rémi Verschelde
2022-07-29
Keep property values when extending script
Tomasz Chabora
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-09
Seperate filter and description in FileDialog.add_filter()
FireForge
2022-05-28
Use consistent casing in editor filter/search bars
FireForge
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-03-30
Cleanup EditorNode and EditorData
Hendrik Brucker
2022-03-29
Merge pull request #59496 from KoBeWi/inspector_teleport
Rémi Verschelde
2022-03-28
Add property name style toggle to Inspector
Haoyu Qiu
2022-03-25
Switch scene when editing foreign resource
kobewi
2022-03-24
Refactor Object metadata
reduz
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-01-20
Merge pull request #55066 from trollodel/less_singletons_in_editornode
Rémi Verschelde
2022-01-20
Merge pull request #52134 from RandomShaper/fix_naming
Rémi Verschelde
2022-01-20
Store panels and docks singletons in their own classes
trollodel
2022-01-20
Rename Variant::is_ref() to is_ref_counted()
Pedro J. Estébanez
2022-01-19
[Editor] Move some animation specific keying logic out of inspector.
Fabio Alessandrelli
2022-01-12
Fix theming changes in the inspector
Yuri Roubinsky
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-10-23
Fixed animation insertion in SkeletonEditor
Silc 'Tokage' Renew
2021-10-07
Implemented SkeletonEditorGizmo
Silc Renew
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