index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
inspector_dock.cpp
Age
Commit message (
Expand
)
Author
2018-09-15
Remove unnecessary "OK"s text settings
Michael Alexsander Silva Dias
2018-09-14
Refactor editor icon retrieval
willnationsdev
2018-09-12
Add expand/collapse all buttons for the "Errors" tab
Michael Alexsander Silva Dias
2018-09-05
Make expand/collapse all properties menu working
volzhs
2018-08-20
Massive rewrite to AnimationTree. Many APIs changed in order to:
Juan Linietsky
2018-08-11
Do not use theme to set LineEdit right_icon
Łukasz Rutkowski
2018-08-11
Add clear text button to LineEdit
Łukasz Rutkowski
2018-08-05
Use a standard "OK" text for confirmation buttons in error dialogs
Hugo Locurcio
2018-07-22
Allow opening and editing of any utf_8 file in script editor
Paulb23
2018-06-15
Fix path typo for editor def capitalize_properties
Guilherme Felipe
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-05-17
Small visual changes for some filter bars.
Michael Alexsander Silva Dias
2018-05-17
Moved inspector functionality from EditorNode to InspectorDock.
Daniel J. Ramirez
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde