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path: root/editor/inspector_dock.cpp
AgeCommit message (Expand)Author
2021-06-04Make several actions in the Inspector dock more obviousYuri Sizov
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-04-27Improve the editor themeHugo Locurcio
2021-01-06Fix cases of resources destroyed too earlyPedro J. Estébanez
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-11-28Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-reworkRémi Verschelde
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-23Implement new shortcuts system.Eric M
2020-10-18Refactor MethodBind to use variadic templatesreduz
2020-07-14Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...Stijn Hinlopen
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-02-29Implement undo-redo feature for Parameter Paste in the Inspectorsimpuid
2020-02-28Signals: Manually port most of remaining connect_compat usesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-23Signals: Make callbacks non-const, callable_mp can't handle itRémi Verschelde
2020-02-21Created the callable_mp macro, for signals to call method pointers directly.Juan Linietsky
2020-02-21Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-12ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-02-09Tweak the "Changes may be lost!" text color to match the icon's colorHugo Locurcio
2020-01-29Clip warning text in the remote dockMichael Alexsander
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-09-24Merge pull request #31978 from YeldhamDev/inspector_dock_small_improvementsRémi Verschelde
2019-09-04Small improvements to the inspector dockMichael Alexsander Silva Dias
2019-09-04Fixes Subresource Showing While UnselectedEmmanuel Barroga
2019-09-03Fixes Inspector Showing Unselected InfoEmmanuel Barroga
2019-07-22Revert "Expose "meta" to the Inspector"Rémi Verschelde
2019-07-19Merge pull request #22642 from YeldhamDev/inspector_metadataRémi Verschelde
2019-06-11Fix error macro calls not ending with semicolonRémi Verschelde
2019-04-08Small fixes, mostly dupicated codeqarmin
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-13Re-add missing save resource button in the inspectorMarc Gilleron
2018-12-08Expose "meta" to the InspectorMichael Alexsander Silva Dias
2018-11-25Rewrite code for unfolding and make it automatic on scene load, which works b...Juan Linietsky
2018-10-29Automatically unfold sections of properties that someone else edited (no loca...Juan Linietsky
2018-10-05Fix inspector color when theme changedChaosus
2018-10-01Fixed name of deleted node not dissapearing from inspector dock.DualMatrix
2018-09-20Merge pull request #22131 from DualMatrix/unique_resRémi Verschelde
2018-09-15Remove unnecessary "OK"s text settingsMichael Alexsander Silva Dias
2018-09-16Make inspector select the correct resource after making them uniqueDualMatrix
2018-09-14Refactor editor icon retrievalwillnationsdev