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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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import_dock.h
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Commit message (
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Author
2021-03-22
Improved 3D Scene Importer
Juan Linietsky
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-02-13
Fix multiple issues with the "Import" dock
Michael Alexsander
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-02-12
Core: Ensure classes match their header filename
Rémi Verschelde
2019-01-25
Properly warn about the effects of changing an import type, as well as force ...
Juan Linietsky
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-10-30
Improve import dock usability when selecting multiple files, only change what...
Juan Linietsky
2018-08-20
Port ImportDock and ProjectExport to new property editor (2nd try)
Rémi Verschelde
2018-08-18
Revert "Port ImportDock and ProjectExport to new property editor"
Rémi Verschelde
2018-08-18
Port ImportDock and ProjectExport to new property editor
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-13
Refresh import options when changing importer
George Marques
2017-11-10
Allow changing importers in the import dock.
Webster Sheets
2017-08-31
fixed update import label in importer dock
toger5
2017-08-31
Merge pull request #10096 from toger5/label_stylebox
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-17
fixed Import LineEdit to label + label stylebox
toger5
2017-07-23
-Ability to set default import presets for type
Juan Linietsky
2017-07-23
Suppress get_edited_scene_root error
Poommetee Ketson
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde